Games can be brilliant teaching tools both in the classroom and beyond it. We discuss how each panelist uses games in creative ways to facilitate learning and develop life skills. Panelists: John Knoerzer, Beth Heile, Kathleen Mercury
As publishers, designers, and players, what choices can we make and what steps can we take to help the world of games include and reflect the vast variety of fun loving players in it? Panelists: Sen Foong Lim, Maggi Cottrell, Isaac Vega, Katie Aidley
We delve into how different designers and publishers approach game development, hoping to gain a better appreciation of how important this step is to the life of any game. Panelists: Matt Leacock, Christopher Badell, Ray Wehrs, Jason Hill Geoff Engelstein