Normale Ansicht

#36: The Voyages of Marco Polo and Walker's Top 10

Von: Pickaxe
04. September 2018 um 15:57
Walker, ever truculent, finally succumbs to the inevitable and submits his top ten. Now we can move on, and it is best we do, as there is no shortage of games to be played! Gencon is over and the new releases flow like sweet chocolate milk. Despite this pressure, Mark and Walker find the time to indulge in old classics of yesteryear, and not just the "classics" from "back in the day" of "2012".


Games Played Last Week:
-Eclipse 3m00s (Touko Tahkokallio, Lautapelit.fi, 2011)
-Dungeon Alliance 4m41s (Andrew Parks, Quixotic Games, 2018)
-Outlive 8m16s (Gregory Iliver, La Boite de Jeu, 2017)
-Food Chain Magnate 9m20s (Jeroen Doumen & Joris Wiersinga, Splotter Spellen, 2015)
-Star Wars: Imperial Assault 12m22s (Justin Kemppainen, Corey Konieczka, & Jonathan Ying, Fantasy Flight, 2014)
-Blue Lagoon 14m37s (Reiner Knizia, Blue Orange, 2018)
-Mechs vs. Minions 17m02s (Chris Cantrell, Rick Ernst, Stone Librande, Prashant Saraswat, & Nathan Tiras, Riot Games, 2016)
-Ghost Blitz 19m55s (Jacques Zeimet, Zoch Verlag, 2010)
-Kingdomino: Age of Giants 22m00s (Bruno Cathala, Blue Orange, 2018)
-Cult of the Cockroach King/Don't Mess with Cthulhu Deluxe 23m09s (Yusuke Sato, Indie Boards & Cards, 2018)
-Root 25m34s (Cole Wehrle, Leder Games, 2018)
-DC Spyfall 27m04s (Uncredited, Cryptozoic Entertainment, 2018)
-Civilization 30m00s (Francis Tresham, Avalon Hill, 1980)


News (and why it doesn't matter)
-Quite a quantity of Quarriors 36m57s
-Norwegians' toast to Odin 38m53s
-Jabba lands on your mobile device 39m57s
-OblivAeon is a lie 41m16s
-Walker gets digital 42m34s
-The Great Looping One loops ever onward, praise be his biplane 43m16s


Feature Game: The Voyages of Marco Polo 44m24s (Simone Luciani & Daniele Tascini, Hans im Gluck, 2015)


Topic: Walker's Top 10 Games (whatever that means) 1h10m51s
In no particular order:
-Tigris & Euphrates
-Scythe
-Space Hulk
-Gaia Project
-Orleans
-Level 7: Invasion
-Diplomacy
-Hansa Teutonica
-Kemet
-Axis and Allies: WWI 1914

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

💾

#35: Root and Mark's Top 10

Von: Pickaxe
21. August 2018 um 16:48
We are but slaves to your whims here at SVWAG, and when our massed masters demand that we dance for their amusement, we must perforce oblige. We resisted for a time, but clearly that was folly. The people have spoken, and their demands will be met: we will descend to the realm of clickbait and listicles and present to your our top 10 games. Walker remains dubious of the enterprise, but Mark is confident that slavish obedience is the path to true happiness.


Games Played Last Week:
-Battle for Rokugan 1m11s (Tom Jolly & Molly Glover, FFG, 2017)
-Warhammer 40K: Kill Team 5m04s (Uncredited, Games Workshop, 2018)
-Hit Z Road 8m09s (Martin Wallace, Asmodee, 2016)
-Outlive 10m00s (Gregory Iliver, La Boite de Jeu, 2017)
-Lost Cities: Rivals 12m13s (Reiner Knizia, KOSMOS, 2018)
-Shogun 14m11s (Dirk Henn, Queen Games, 2006)
-Mansions of Madness 2nd Edition 17m35s (Nikki Valens, FFG, 2016)
-Scythe: The Rise of Fenris 23m38s (Ryan Lopez DiVinaspre & Jamey Stegamaier, Stonemaier Games, 2018)


News (and why it doesn't matter)
-More Neue Heimat = The Estates 25m05s
-More Dune = more silly Spice memes 27m59s
-More Meeple Circus = more joy 29m31s
-More Spirit Island = more dead colonizers 29m49s
-More Shadespire = Nightvault 30m48s


Feature Game: Root 32m31s (Cole Wehrle, Leder Games, 2018)

Topic: Mark's Top 10 Games of All Time 56m49s

#10: Tribune Expansion
#9:Ra
#8:Infinity
#7:Loopin' Louie
#6:Race for the Galaxy: The Brink of War
#5:Gloomhaven
#4:Imperial 2030
#3:Antike II
#2:Blue Moon Legends
#1:Tigris & Euphrates

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

💾

#34: Tigris & Euphrates and Yellow & Yangtze

Von: Pickaxe
07. August 2018 um 17:24
Since the dawn of time, predating recorded history, there has been the genius of Reiner Knizia. The Code of Hammurabi taught its readers how to play Tigris & Euphrates. Enkidu had his own custom set fashioned from the bones of his enemies. Gilgamesh sought immortality merely so he had enough time to git gud. Marduk once accidentally flooded the world in enthusiasm over a blue external conflict. It is literally the Ur-game. But everything gets a sequel now, so let's talk about Yellow & Yangtze.


Games Played Last Week:
-Downforce 1m59s (Rob Daviau, Justin D. Jacobson, & Wolfgang Kramer, Restoration Games, 2017)
-Let's Make a Bus Route 3m11s (Saashi, Saashi & Saashi, 2018)
-Grimslingers: The Northern Territory 3m54s (Stephen Gibson, Greenbrier Games, 2018)
-Custom Heroes 6m15s (John D. Clair, AEG, 2017)
-Chicken Caesar 9m07s (Bryan Fischer & John Sizemore, Nevermore Games, 2012)
-Menara 11m31s (Oliver Richtberg, Zoch Verlag, 2018)
-Paper Tales 13m61s (Masato Uesugi, Catch Up Games, 2017)
-Blood Bowl: Team Manager 15m47s (Jason Little, Fantasy Flight, 2011)
-Titans Tactics 17m06s (G. Kelly Toyama, Imbalanced Games, 2013)
-The Resistance: Avalon 20m00s (Don Eskridge, Indie Boards & Cards, 2012)

News (and why it doesn't matter)
-Richard Garfield has a new distribution model to take your money 22m09s
-Consolidation: It's not just for Asmodee 27m01s
-Make Project ELITE again 28m25s

Feature Game(s): Tigris & Euphrates 30m44s (Reiner Knizia, Hans im Gluck, 1997)
Yellow & Yangtze 48m51s (Reiner Knizia, Grail Games, 2018)

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

💾

#33: Thunderstone Quest and Mechanisms We're Tired Of

Von: Pickaxe
24. Juli 2018 um 17:21
This episode enters the Fire Swamp, the reputed lair of the R.O.U.S.--the Rodents of Unusual Size. Mark doesn't think they exist. We go in-depth into Thunderstone Quest, a long-serving deckbuilder that is a loyal as a farm boy. Walker announces that take-that cards killed his father, and they should prepare to die. I guess Andre the Giant shows up...?

Games Played Last Week:
-Gaslands 3m46s (Glenn Ford & Mike Hutchinson, Osprey Publishing, 2017)
-San Juan 2nd ed. 5m27s (Andreas Seyfarth, alea, 2014)
-13 Days: The Cuban Missile Crisis 6m39s (Asger Harding Granerud & Daniel Skjold Pedersen, Jolly Roger Games, 2016)
-EXCEED Fighting System 9m01s (D. Brad Talton, Level 99 Games, 2016)
-Duhr: The Lesser Houses 10m11s (Jim Felli, Devious Weasel, 2018)
-Rum & Bones: Second Tide 14m03s (Michael Shinall, CMON, 2017)
-Guards of Atlantis 14m53s (Artyom Nichipurov, Wolff Designa, 2017)
-Scoville 15m57s (Ed Marriott, Tasty Minstrel, 2014)

News (and why it doesn't matter)
-Eclipse 1st edition gets eclipsed by 2nd ed. 17m43s
-Overturn KS gets overturned by KS 21m36s
-Vital Lacerda's vital work continues 24m36s
-Knizia lays tiles in the Blue Lagoon 25m01s
-Walker explains Wacky Races 25m44s
-Asmodee being transferred from one Paris equity firm to another 27m27s

Feature Game: Thunderstone Quest 28m40s (Mike Elliott, Bryan Reese & Mark Wootton, AEG, 2018)

Topic: The Romance is Over: Mechanisms We're Tired Of 1h00m46s

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

💾

#32: Street Masters and Etiquette

Von: Pickaxe
10. Juli 2018 um 18:13
This week we stumble on the terrible, horrifying fact that there are other hobbies than boardgames, and we take pity on those poor lamented souls who are enslaved in their thrall. Just what is scrapbooking, anyway? Walker has a theory, but no one is really sure. We should thus feel blessed that we chosen few enjoy the hobby that we do, and so we discuss ways to try to be decent while doing so.

Games Played Last Week:
-Clans of Caledonia 1m59s (Juma Al-Joujou, Karma Games, 2017)
-Starship Samurai 4m04s (Isaac Vega, Plaid Hat Games, 2018)
-Neuroshima Hex! 8m45s (Michal Oracz, Portal Games, 2006)
-Hellapagos 9m50s (Laurence & Philippe Gamelin, Gigamic, 2017)
-Azul 11m46s (Michael Kiesling, Plan B Games, 2017)
-Fog of Love 14m33s (Jacob Jaskov, Hush Hush Projects, 2017)
-When I Dream 18m13s (Chris Darsaklis, Drawlab Entertainment, 2016)
-Goa 20m23s (Rudiger Dorn, Hans im Gluck, 2004)

News (and why it doesn't matter)
-Quartermaster General gets downright chilly 22m16s
-The first ever Cthulhu game, ever (Walker's excited) 24m05s
-Kwanchai Moriya Targets The Game 26m46s
-Terraforming Mars metastasizes further (Mark's excited) 28m31s
-Race races further into the galaxy 29m02s
-Catan isn't history thanks to Catan Histories 30m13s

Feature Game: Street Masters 31m13s (Brady & Adam Sadler, Blacklist Games, 2018)

Topic: Board Game Table Etiquette 54m28s

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

💾

#31: SEAL Team Flix and Getting Rid of Games

Von: Pickaxe
26. Juni 2018 um 16:24
A reminder that there is no necessary connection between our feature game and our topic. We would not divest ourselves of SEAL Team Flix, The Only Game that Matters, if for no other reason than we need it on hand so we can talk about it and only it for perpetuity. That, and it's great. Sorry, spoilers! Oh, and Walker was Keyser Söze the entire time.

Games Played Last Week:
-Cthulhu Wars 1m28s (Sandy Peterson & Lincoln Peterson, Peterson Games, 2015)
-Decrypto 5m09s (Thomas Dagenais-Lespérance, Le Scorpion Masqué, 2018)
-Gaslands 7m39s (Glenn Ford & Mike Hutchinson, Osprey Publishing, 2017)
-Beowulf: The Legend 12m06s (Reiner Knizia, KOSMOS, 2005)
-The Voyages of Marco Polo 15m04s (Simone Luciani & Daniele Tascini, Hans im Gluck, 2015)
-Dungeon Degenerates: Hand of Doom 18m03s (Sean Äaberg & Eric Radey, Goblinko, 2018)


News (and why it doesn't matter)
-SVWAG Summer Schedule 20m29s
-An editorial from Mark in the context of #MeToo: Making our gaming environment safe and welcoming 21m04s

Feature Game: SEAL Team Flix 26m03s (Pete Ruth & Mark Thomas, WizKids, 2018)

Topic: When and Why to Get Rid of Games 51m57s

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

💾

#30: Food Chain Magnate and Game Storage

Von: Pickaxe
20. Juni 2018 um 15:17
It is important to stay flexible, and follow the ways of those who practise judo and jiu-jitsu. That is why we choke people as often as we can. Wait, that's not right. Rather, it is important to be supple and adaptable. We had intended to be on time and talking about different things, but sundry unrelated crises have changed both of those plans. We apologize for the delay, but we are confident our new plans are much better. We adapt. We choke. It is a good thing no one reads these, or these comments might be construed as an admission of assault.

Games Played Last Week:
-LOAD: League of Ancient Defenders 1m43s (Archon Studio, 2016)
-The 7th Continent 3m42s (Ludovic Roudy & Bruno Sautter, Serious Poulp Games, 2017)
-Heroes of Air, Land, & Sea 6m34s (Scott Almes, Gamelyn Games, 2018)
-John Company 11m38s (Cole Wehrle, Sierra Madre, 2017)
-Shards of Infinity 12m34s (Gary Arant & Justin Gary, Stone Blade Entertainment, 2018)
-Grimslingers: The Northern Territory 15m30s (Stephen Gibson, Greenbrier Games, 2018)


News (and why it doesn't matter)
-Netrunner Runs No More? 18m00s
-Kung Fu Panda...? 18m41s
-Monolith: A New Mold for Kickstarter? 19m07s
-Summer Hours at SVWAG? 23m02s

Feature Game: Food Chain Magnate 23m11s (Jeroen Doumen & Joris Wiersinga, Splotter Spellen, 2015)

Topic: Board Game Storage 48m56s

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

💾

#29: Kemet and Turn Order

Von: Pickaxe
12. Juni 2018 um 16:45
We here at SVWAG take acronyms very seriously, but sometimes get carried away with such abbreviations. As a public service announcement, allow me to remind all of you that TI:4 stands for Twilight Imperium 4th Edition. It is purely coincidental that I mention this in the context of an episode dealing with games that have turn order problems. It is also a coincidence that Kemet is the feature game of said episode. Don't read too much into either of those facts, you wild conspiracist you.

Games Played Last Week:
-Ra 1m34s (Reiner Knizia, alea, 1999)
-First Class 4m31s (Helmut Ohley, Hans im Gluck, 2016)
-Dogs of War 7m49s (Paolo Mori, CMON, 2014)
-Downforce 8m53s (Rob Daviau, Justin D. Jacobson, & Wolfgang Kramer, Restoration Games, 2017)
-Deception: Murder in Hong Kong 10m39s (Tobey Ho, Grey Fox Games, 2014)
-Skull 12m34s (Hervé Marly, Asmodee, 2011)


News (and why it doesn't matter)
-Borg's Command is that the Color be Red (Alert) 13m08s
-Designing SEAL Team Flix 14m50s
-First Cthulhu game ever 16m38s
-Mythic Battles Pantheon returns 17m52s
-Warhammer Quest Adventure Card Game decamps to Terrinoth 18m44s

Feature Game: Kemet 20m44s (Jacques Bariot & Guillaume Montiage, Matagot, 2012)

Topic: Turn Order 51m02s

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

💾

#28: Keyflower and Games that Are Too Long

Von: Pickaxe
05. Juni 2018 um 17:22
You can have too much of a good thing, which is why Mark always tries to interrupt Walker before he can finish a single sentence. Of course, "too much" is a highly subjective idea, whether applied to game length or pie. This week Keyflower is discussed, which is not too long but can feel too short--except if it were not too short it would be too long. Clear enough.

Games Played Last Week:
-Star Wars: Imperial Assault 3m25s (Justin Kemppainen, Corey Konieczka, & Jonathan Ying, Fantasy Flight, 2014)
-Lords of Vegas 5m31s (James Ernest & Mike Silenker, Mayfair, 2010)
-Sagrada 6m41s (Adrian Adamescu & Daryl Andrews, Floodgate Games, 2017)
-Thunderbolt Apache Leader 8m12s (Dan Verssen, DVG, 2012)
-Ginkgopolis 9m57s (Xavier Georges, Pearl Games, 2012)
-Ora et Labora 11m46s (Uwe Rosenberg, Lookout Games, 2011)
-Dungeon Alliance 15m11s (Andrew Parks, Quixotic Games, 2018)
-Spheres of Influence 20m33s (Josh Lamont, Little Nuke Games, 2016)

News (and why it doesn't matter)
-Jetpack Joyride 24m45s
-Spring Meadow 25m22s
-Contest Results! 25m55s
-Mark on The Long View (again) 26m36s

Feature Game: Keyflower 27m57s (Sebastian Bleasdale & Richard Breese, R&D Games, 2012)

Topic: Games that Are Too Long 51m45s

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

💾

#27: Hyperborean Bag-Building and Rating Systems

Von: Pickaxe
29. Mai 2018 um 15:27
We delve into the culinary arts here at So Very Wrong About Games; having failed at math but excelling in eating, both Mark and Walker eschew conventional rating systems for gastronomical ones. They had considered rating the rating systems themselves, but were reminded of the podcast's firm stance against paradoxes. So, they threw all their pies into a bag and drew them randomly. It's been a confusing week, to say nothing of the mess.

Games Played Last Week:
-Quantum 1m00s (Eric Zimmerman, Funforge, 2013)
-Spheres of Influence 2m23s (Josh Lamont, Little Nuke Games, 2016)
-Lords of Hellas 3m37s (Adam Kwapinski, Awaken Realms, 2018)
-Core Worlds 4m24s (Andrew Parks, Stronghold Games, 2011)
-Ethnos 7m03s (Paolo Mori, CMON, 2017)
-Sakura Arms 11m41s (BakaFire, AEG, 2017)
-Empires: Age of Discovery 13m28s (Glenn Drover, Eagle-Gryphon Games, 2015)
-Too Many Bones 16m33s (Adam Carlson & Josh Carlson, Chip Theory Games, 2017)


News (and why it doesn't matter)
-Jettisoning Arcadia Quest into space 19m33s
-More Clank, more space 21m02s
-Cosmic Encounter is the answer to life, the universe, and everything 21m21s
-Giant Azul 25m40s
-Last contest reminder 26m55s


Feature Game: Bag-Building Bonanza 27m30s
Hyperborea (Andrea Chiarvesio & Pierluca Zizzi, Asterion, 2014)
Orleans (Reiner Stockhausen, dlp Games, 2014)
Altiplano (Reiner Stockhausen, dlp Games, 2017)

Topic: Rating Systems 55m27s

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

💾

#26: Crisis at Steamfall and Interview with Chris Cieslik

Von: Pickaxe
22. Mai 2018 um 20:47
Walker encourages you to tell friends about So Very Wrong About Games, despite his not listening to the podcast. Mark has recommended it to him, but apparently Walker's contempt for his co-host's opinions is not limited to games, but extends also to the podcast they produce together about games. One assumes Walker also does not read the episode descriptions, which is truly risky, and might create an incentive to make them devoted to discussing his manifold character flaws.

Games Played Last Week:
-Forbidden Stars 2m51s (Samuel Bailey, James Kniffen, & Corey Konieczka, Fantasy Flight, 2015)
-Dice Hockey 4m17s (Artyom Nichipurov, Unpublished Wolff Designa prototype)
-Ortus Regni 5m46s (Jon Sudbury, Jon Sudbury Games, 2014)
-Xia: Legends of a Drift System 7m00s (Cody Miller, Far Off Games, 2014)
-Skull 9m27s (Hervé Marly, Asmodee, 2011)
-Cockroach Poker 9m27s (Jacques Zeimet, Dre Magier Spiele, 2004)
-Escape: The Curse of the Temple 14m24s (Kristian Amundsen Østby, Queen Games, 2012)
-878: Vikings – Invasions of England 15m16s (Beau Beckett, Dave Kimmel, & Jeph Stahl, Academy Games, 2017)


News (and why it doesn't matter)
-Ortus Regni back...ish 17m19s
-Tokyo Game Market 19m18s
-Nostalgic Splat Attack 19m38s
-Knizia auctions Lost Cities 20m13s

Feature Game: Preview of Crisis at Steamfall 22m36s (Tom Stasiak, Beautiful Disaster Games, 2018)

Topic: Interview with Chris Cieslik of Asmadi Games 40m16s

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

💾

#25: Lords of Hellas and Problematic Expansions

Von: Pickaxe
15. Mai 2018 um 15:56
Mark tries to come to terms with his outright hypocrisy, largely on the basis that he feels it's acceptable for him but not for everyone else. Walker yearns for glory, but learns to his disappointment that glory is not legal tender and cannot be exchanged for goods or services. Lords of Hellas offer such piercing insights into the soul, "self-knowledge" being one of its 43 victory conditions. Also, SVWAG is giving away stuff.

Massive Darkness Giveaway: 1m33s

Games Played Last Week:
-Spirit Island 3m05s (Eric Reuss, Greater Than Games, 2017)
-John Company 4m21s (Cole Wehrle, Sierra Madre Games, 2017)
-Altiplano 5m57s (Reiner Stockhausen, dlp Games, 2017)
-Fairy Tale 9m14s (Satoshi Nakamura, Z-Man Games, 2004)

News (and why it doesn't matter)
-Asmodee for sale? Maybe? Maybe not? 10m42s
-Forbidden City Forbidden 11m43s
-Spiel des Jahres 12m24s
-More Kemet. Purple for everything! 13m05s
-Jakub Rozalski's art under scrutiny 13m32s

Feature Game: Lords of Hellas 17m05s (Adam Kwapinski, Awaken Realms, 2018)

Topic: Problematic Expansions 51m14s

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

💾

#24: The City of Kings and Interview with Eric Reuss

Von: Pickaxe
08. Mai 2018 um 18:47
As it happens, games do not spawn ex nihilo, fully armed and armored from Zeus' forehead. I'm certain that's what most of you believed, but it's not true! To confirm this implausible fact, Mark sat down with Eric Reuss, the designer of Spirit Island, to talk about stuff. Walker and Mark also discuss The City of Kings, a game that is a fascinating mixture of euro mechanics, grand adventure, and both excellent and terrible theming.

Games Played Last Week:
-Kemet 1m25s (Jacques Bariot & Guillaume Montiage, Matagot, 2012)
-The Castles of Burgundy 3m22s (Stefan Feld, alea, 2011)
-878: Vikings – Invasions of England 4m40s (Beau Beckett, Dave Kimmel, & Jeph Stahl, Academy Games, 2017)
-One Deck Dungeon: Forest of Shadows 7m12s (Chris Cieslik, Asmadi Games, 2018)
-Warhammer Underworlds: Shadespire 8m19s (David Sanders, Games Workshop, 2017)

News (and why it doesn't matter)
-Acros forced off of Steam 12m55s
-X-Wing Second Edition 14m16s
-Empyreal: Spells and Steam 18m39s

Feature Game: The City of Kings 19m01s (Frank West, The City of Games, 2017)

Topic: Interview with Eric Reuss, designer of Spirit Island 41m32s

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

💾

#23: Mage Knight and Player Scaling

Von: Pickaxe
01. Mai 2018 um 17:21
This podcast scales seamlessly from 2 to an in finite number of listeners, but we're not nearly that optimistic. Walker sometimes dreams of a solo mode, but sadly Mark insists on speaking. Mark and Walker again turn to Vlaada Chvatil, a designer who loves idiosyncrasy and detail--sometimes to excess. Walker asks if it would be appropriate to rant, and Mark gladly lets him off leash.

Games Played Last Week:
-Railroad Tycoon/Railways of the World 1m52s (Glenn Drover & Martin Wallace, Eagle-Gryphon Games, 2005)
-House of Borgia 3m13s (Scott Almes, Gamelyn Games, 2017)
-Ex Libris 5m24s (Ada P. McIver, Renegade Game Studios, 2017)
-Situation 7 7m27s (Marvin Glass, Parker Brothers, 1969)
-Biblios 10m47s (Steve Finn, Iello, 2007)
-Corporate America 13m15s (Teale Fristoe, Nothing Sacred Games, 2013)
-Winner's Circle 14m36s (Reiner Knizia, Face2Face, 2001)
-Rheinlander 15m30s (Reiner Knizia, Face2Face, 1999)

News (and why it doesn't matter)
-7 Wonders expands, Walker sighs 16m32s
-SVWAG expands, Walker sighs 17m37s
-Renegade Arboretum 18m41s


Feature Game: Mage Knight: The Board Game 20m25s (Vlaada Chvatil, WizKids, 2011)

Topic: Player Scaling 51m39s

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

💾

#22: Feudum and Euro/Ameritrash Hybridization

Von: Pickaxe
24. April 2018 um 17:12
You wouldn't like Mark when he's angry, but that's probably attributable to his being fundamentally unlikable at the best of times. At any rate, Walker tries to rein him in from ranting too long about obvious component failures, publisher laziness, and alleged outright theft. Walker, for his part, just wants things to mean something. We are seekers here at So Very Wrong About Games.

Games Played Last Week:
-Spirit Island 2m10s (Eric Reuss, Fabled Nexus, 2017)
-The City of Kings 4m00s (Frank West, The City of Games, 2018)
-Warhammer Underworlds: Shadespire 6m00s (David Sanders, Games Workshop, 2017)
-World of SMOG: Rise of Moloch 9m04s (Fel Barros, Christophe Madura, Alexandru Olteanu, David Rakoto, & Michael Shinall, CMON, 2018)
-Shadowrift: Skittering Darkness 9m47s (Jeremy Anderson, Game Salute, 2018).
-John Company 15m22s (Cole Wehrle, Sierra Madre, 2018)

News (and why it doesn't matter)
-Music and geopolitics 22m14s
-Red Raven Targets the mass market 24m10s
-App didn't kill Imperial Assault 25m07s
-In France, no one can hear you scream theft 26m18s
-No app didn't kill Specter Ops 29m24s


Feature Game: Feudum 30m06s (Mark K. Swanson, Odd Bird Games, 2018)

Topic: Euro/Ameritrash Hybridization 54m22s

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

💾

#21: Quartermaster General and Gaming Conventions

Von: Pickaxe
17. April 2018 um 17:26
Mark and Walker delve into matters of criminal justice this week, pondering the balance and tradeoffs between deterrence, retribution, and rehabilitation. Walker seems to think that Bunny Kingdom a form of cruel and unusual punishment, whereas Mark seems to think that any form of travel is necessarily a form of inhumane rendition. Anyway, they're sellouts now, so if you send them free stuff in the mail they'll say whatever you want them to.

Games Played Last Week:
-When I Dream 3m22s (Chris Darsaklis, Repos Productions, 2016)
-Noria 6m09s (Sophia Wagner, Stronghold, 2017)
-A Feast for Odin 8m46s (Uwe Rosenberg, Feuerland Spiele, 2016)
-Space Hulk 3rd Edition 12m13s (Richard Halliwell, Games Workshop, 2009)
-XenoShyft: Onslaught 14m00s (Michael Shinall, CMON, 2015)
-Massive Darkness 18m07s (Raphaël Guiton, Jean-Baptiste Lullien, & Nicolas Raoult, CMON, 2017)
-Feudum 21m12s (Mark K. Swanson, Odd Bird Games, 2018)

News (and why it doesn't matter)
-More Shade, more Spire 28m15s
-Boarders' backers left in the lurch 28m46s
-Battlestar Galactica minis 30m20s
-Starship Samurai 32m11s


Feature Game: Quartermaster General 33m50s (Ian Brody, Griggling Games, 2014)
Quartermaster General: Victory or Death: The Peloponnesian War (Ian Brody, Griggling Games, 2016)
Quartermaster General: 1914 (Ian Brody, Griggling Games, 2016)

Topic: Gaming Conventions 55m20s

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

💾

#20: GKR: Heavy Hitters and Blinging Games

Von: Pickaxe
10. April 2018 um 20:35
Times are bad--children no longer respect their elders and everyone is running a Kickstarter. Nostalgia fuels our news segment today, with varying levels of scorn for cherished memories. For those of you playing along at home with their So Very Wrong About Games bingo cards, Walker talks about a Mystic Vale expansion and Mark brings up Macross--let us know if that makes five in a row.

Games Played Last Week:
-Not Alone 1m48s (Ghislain Masson, Stronghold Games, 2016)
-Quartermaster General: 1914 2m49s (Ian Brody, PSC Games, 2016)
-Mythic Battles: Pantheon 5m07s (Benoit Vogt, Monolith, 2017)
-Formula D 7m10s (Laurent Lavaur & Eric Randall, Asmodee, 2008)
-Rising Sun 9m30s (Eric Lang, CMON, 2018) vs.
-Blood Rage 9m30s (Eric Lang, CMON, 2015)
-The City of Kings 13m34s (Frank West, The City of Games, 2018)

News (and why it doesn't matter)
-Mousetrap Redux...? 16m59s
-Robot? Eck. 19m12s
-The Mystic Vale gets yet bigger 20m11s
-So much Confrontation 21m21s
-2nd editions for Claustrophobia and Race 23m15s

Feature Game: GKR: Heavy Hitters 23m41s (Matt Hyra, Cryptozoic and WETA Workshop, 2018)

Topic: Blinging Out Your Games 45m26s

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

💾

#19: Space Alert and Multiplayer Conflict Games

Von: Pickaxe
03. April 2018 um 17:03
We adopt a policy of firm opposition to irresolvable paradoxes here at So Very Wrong About Games. Then again, everything we say is wrong, so take that for what it is worth. Don't even ask us about sets not containing themselves. We turn our attention to Vlaada Chvatil's work for the first time, and ruminate about multiplayer conflict games and how they often fail. Also, swimwear...? And "cascades of nightmarish terribleness," which might become our new podcast name.

Games Played Last Week:
-World of SMOG: Rise of Moloch 1m10s (Fel Barros, Christophe Madura, Alexandru Olteanu, David Rakoto, & Michael Shinall, CMON, 2018)
-Concordia 2m59s (Mac Gerdts, PD-Verlag, 2013)
-Meeple Circus 8m30s (Cedric Millet, Matagot, 2017)
-Clans of Caledonia 10m13s (Juma Al-Joujou, Karma Games, 2017)
-Rum & Bones: Second Tide 11m31s (Michael Shinall, CMON, 2017)
-Warfighter 13m59s (Dan Verssen, DVG, 2014)

News (and why it doesn't matter)
-April Fools disappointment roundup 16m06s
-More Mystic, more Vale 17m25s
-More Gloom, more Haven 17m51s

Feature Game: Space Alert 19m21s (Vlaada Chvatil, CGE, 2008)

Topic: Problems in Multiplayer Conflict Games 43m33s

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

💾

#18: Champions of Midgard and Victory Point Systems

Von: Pickaxe
27. März 2018 um 19:20
Mark references several films while trying, and failing, to keep his composure. Walker tells stories that may or may not resemble reality. Both hosts rant about design decisions they find inexplicable. It's a very cathartic experience for all involved.

Games Played Last Week:
-Dinosaur Island 1m16s (Jonathan Gilmour & Brian Lewis, Pandasaurus, 2017)
-Cockroach Poker Royal 2m17s (Jacques Zeimet, 999 Games, 2012)
-Caverna: The Cave Farmers 4m05s (Uwe Rosenberg, Lookout Games, 2013)
-Unusual Suspects 6m00s (Paolo Mori, Cranio Creations, 2015)
-Too Many Bones 8m45s (Adam & Josh Carlson, Chip Theory Games, 2017)
-Infinity 12m16s (Gutier Lusquiños Rodríguez, Corvus Belli, 2005)
-Warhammer Underworlds: Shadespire 13m38s (David Sanders, Games Workshop, 2017)
-Food Chain Magnate 15m35s (Jeroen Doumen & Joris Wiersinga, Splotter, 2015)


News (and why it doesn't matter)
-Bruno's Imaginarium 19m15s
-Other Bruno's Chawai 19m45s
-Asmodee: The Movie 20m20s
-Shilling for Dinosaur Island 21m10s
-Infinity plus one 22m06s
-SVWAG Giveaway 23m00s

Feature Game: Champions of Midgard 24m14s (Ole Steiness, Grey Fox Games, 2015)

Topic: Victory Point Systems 47m24s

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

💾

#17: Battlelore 2nd Edition and Board Game Life Hacks

Von: Pickaxe
20. März 2018 um 15:01
Mark and Walker explore how sophisticated the rejoinder "git gud" can be, perhaps indicating that they are getting good at unhelpful trash talking. Perhaps anything can be an art. Perhaps being a better degerenate is truly the life lesson they have extracted from their years as hobbyists; Mark's experiences have certainly turned him into a fantasy racist. Join us for A Very Special Episode of So Very Wrong About Games.

Games Played Last Week:
-Path of Light and Shadow 1m05s (Travis R. Chance, Jonathan Gilmour, & Nick Little, Action Phase Games, 2017)
-Catacombs 4m02s (Ryan Amos, Marc Kelsey, & Aron West, Elzra Corp., 2015)
-Barony 5m56s (Marc Andre, Matagot, 2015)
-Core Worlds 7m22s (Andrew Parks, Stronghold, 2011)
-Antike II 8m05s (Mac Gerdts, PD-Verlag, 2014)
-Rum & Bones: Second Tide 10m49s (Michael Shinall, CMON, 2017)

News (and why it doesn't matter)
-Mercury taking on Valley Games' legacy with Big City 13m59s
-Monsterpocalypse mutates, rises again 14m50s
-Death Note, an animated series, is licensed 16m44s
-Plan B for Tric Trac and gaming coverage? 16m59s
-Samurai Jack, an animated series, is licensed 18m55s
-Higher prices are constant as the Northern Star 19m43s
-Renegade stays Frosted, stuns the world with Rosenberg agriculture 21m01s

Feature Game: BattleLore 2nd Edition 21m57s (Richard Borg & Rob Kouba, FFG, 2013)

Topic: Board game hacks in real life 44m22s

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

💾

❌