Crown of Ash: Monuments Preview | Is Bigger Better?

Players can now complete public quests to earn Aether, construct Monuments that provide powerful advantages, and equip their Minions with permanent Masks that unlock special abilities.
But do these additions create deeper strategic decisions, or do they add unnecessary complexity?
We’ll explore what’s new, how the expansion changes gameplay, and the cognitive skills involved in playing.
In this preview:
* Aether and the new resource economy
* Three powerful Monuments
* Four Minion Masks and their special abilities
* Public quests
What do you think? Which new addition sounds most exciting: Monuments, Masks, or Guardian Fighters? Let me know in the comments!
Find out more about the campaign here: https://www.kickstarter.com/projects/cardnoir/crown-of-ash-monuments-expansion
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