Lese-Ansicht

Garrett's Games 853: Meeplefest Night 2 - Last episode with Tom & Joe

Shelley and I wrap up our Meeplefest episodes and we drop right back in to our discussion of expansions and their effect on the games we play, then discuss some of those perennial facorites that Tom & Joe love getting back on the table.

Joining us are

Tom Lehmann - Race for the Galaxy, Roll for the Galaxy, Dice Realms, Res Arcana

and

Joe Huber - Caravan, Blue Skies, Ice Cream, Scream Machine, Burger Joint

Some of the other games mentioned throughout the podcast are

Princes of Florence

Carcassonnee

Terraforming Mars

Tichu

Can't Stop

Advanced Civilization

Euphrat & Tigris (Tigris & Euphrates)

Yellow and Yangtze

Triumph and Tragedy

Conquest and Consequence

Mare Mediterraneum

Remember you can support the podcast at www.patreon.com/garrettsgames or check out the games we have for sale at https://docs.google.com/spreadsheets/d/16ovRDNBqur0RiAzgFAfI0tYYnjlJ68hoHyHffU7ZDWk/edit?usp=sharing - just pay the reasonable cost and shipping, and you'll have new games for you arriving on your doorstep.

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Garretts Games 850: Meeplefest 2022 Night 1, Part 2

Continuing our discussion of games and design that began last week, this time design is more of the focus as the wine continues to flow. Guests include

Matt Leacock - Pandemic, Pandemic Legacy, Daybreak, Era: Medieval Age, Forbidden Island, Roll Through The Ages, Thunderbirds

Joe Huber - Blue Skies, Caravan, Scream Machine, Starship Merchants, Burger Joint

Simon Hunt - Pick & Pack, Take Stock

Scott Caputo - Whistle Stop, Whistle Mountain, Sorcerer City, The One Hundred Torii, Kachina, Voluspa

Kris Hunt

Greg Zamira

and others

Help support the podcast by becoming a Patron on Patreon:

www.patreon.com/garrettsgames

or help us out, get a cool game, and make space for new stuff for us to review by buying something off our for sale Google list:

https://docs.google.com/spreadsheets/d/16ovRDNBqur0RiAzgFAfI0tYYnjlJ68hoHyHffU7ZDWk/edit?usp=sharing

Thanks for your support!

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Garrett's Games 845: Exhaust and Pastiche: Birth of a Masterpiece

Shelley and I have a great time with two more Japanese titles, one of which is more readily available than the other, though both are worthy new titles that we need to get on our own shelves...in fact, many thanks to a BGG user who was willing to trade for his copy of Pastiche!

Exhaust by Hisashi Hayashi from OKAZU Brand

and

Pastiche: Birth of a Masterpiece by Rikkati from Twins Lion Do

You can support the podcast by going to www.patreon.com/garrettsgames or purchasing one of our many offerings on our always updating Games For Sale list. Just buy a game or two, pay the shipping, and it will wind up on your doorstep!

https://docs.google.com/spreadsheets/d/16ovRDNBqur0RiAzgFAfI0tYYnjlJ68hoHyHffU7ZDWk/edit?usp=sharing

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Garrett's Games 813: Cape May and Glass Road

Shelley and I spend time playing games set in the past with 2-word titles. First, we head to New Jersey to design one USA's first vacation spots in

Cape May by Eric Mosso from Thunderworks Games

then we head over to southern Germany to become craftspeople in

Glass Road by Uwe Rosenberg originally from Z-Man Games and now re-released by Capstone Games

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Garrett's Games 806: Truffle Shuffle and Attika/US Telegraph

Shelley and I enjoy some bon bons and create poker-esque sets in

Truffle Shuffle by Molly Johnson, Robert Melvin, and Shawn Stankewich from AEG

then we head back to 2003 and ancient Greece to race to build structures in

Attika by Marcel-André Casasola Merkle from Hans im Gluck and Rio Grande Games which has been re-published with a western theme as

US Telegraph from Super Meeple

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Garrett's Games 805: Point Salad and Tikal

Shelley and I enjoy collecting vegetables in the fun new card game

Point Salad by Molly Johnson, Robert Melvin, and Shawn Stankewich

then we dust off a Spiel des Jahres winner from 1999 which has just been republished

Tikal by Wolfgang Kramer and Michael Kiesling from Super Meeple, Rio Grande, and Ravensburger

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Garrett's Games 804: Furnace and re-review of Egizia

Shelley and I get our 19th Century industrialist hats on, building factories and funning them to the best of our ability in

Furnace by Ivan Lashin from Arcane Wonders and Hobby World

then we head to ancient Egypt to try our hands at building some of the world's wonders in

Egizia by Acchittocca (Flaminia Brasini, Virginio Gigli, Stefano Luperto, and Antonio Tinto) originally from Rio Grande and Hans im Gluck, but re-released recently by Stronghold Games and Matagot

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Garrett's Games 802: Blatterrauschen and Witchstone

Shelley and I roll and draw our way through the four seasons using arrays in

Blätterrauschen by Paolo Mori from KOSMOS

then we plan our actions by building in our cauldrons to develop energy, move crystals, enlist our witch clan, and gather potions, etc. in

Witchstone by Dr. Reiner Knizia and Martino Chiacchiera from R&R Games and HUCH!

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