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[Community Spotlight] Turning Big Games into Microgames with Joe Klipfel

12. Mai 2021 um 13:15

Joe Klipfel, designer of Griphold Tower, discusses what it’s like to take a large, published game and turn it into a microgame. Joe has done this with Set a Watch and Gloomhaven and offers lots of insight on how to break a game down to its essence.

The post [Community Spotlight] Turning Big Games into Microgames with Joe Klipfel appeared first on Board Game Design Lab.

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215: The Evolution Of Burgle Bros Into Burgle Bros 2 with Tim Fowers

Tim Fowers, designer of Burgle Bros and co-designer of Burgle Bros 2 with Jeff Krause, joins Jason to discuss releasing a game sequel, design iteration, and having something new to say with a game. We then get into a preview for the upcoming Paperback Adventures - a deckbuilder, word game and roguelike dungeon mashup for solo gamers to enjoy. Shelf Stories YouTube (with video of this recording) - www.youtube.com/channel/UCnaZ7055IWOdm8XCJfFRDcw __________________________________ YouTube - www.youtube.com/channel/UCrOtGhui_jdLdoQNI7PU4Pg and www.youtube.com/channel/UCPCIkULbgzMEW612cSdUX7Q Discord - discord.gg/p4jX8AF Facebook - www.facebook.com/onestopcoopshop Donate to One Stop Co-op Shop - www.patreon.com/onestop Email - onestopcoopshop@gmail.com

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[Community Spotlight] Customer Engagement, Support, and Satisfaction with Marco Pecota

12. Mai 2021 um 12:16

Marco Pecota, designer of Legions of Steel, discusses the ways he’s engaging with the fans of his game. We talk about building a community, releasing bonus content, reaching out to your fans for feedback, and more.

The post [Community Spotlight] Customer Engagement, Support, and Satisfaction with Marco Pecota appeared first on Board Game Design Lab.

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Lords of the Dungeon 50: Warhammer Fantasy Roleplay and Our Game Group Reboot

12. Mai 2021 um 07:55
In episode 50, The Lords celebrate because they're finally getting back together to game in person after more than a year of online gaming! Then they take a question from a listener asking them what they like about the Warhammer Fantasy Roleplay RPG setting. And finally, they discuss when they do get back together for in-person gaming, what things can they do to enhance the experience so that its more fun than it has ever been?

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