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Normale Ansicht

Gaming the American Revolution – Camden 250 Event Daily Debrief Series – Day 1

Von: Grant
25. September 2026 um 03:30

What a long day! Made up mostly of travel but I’m exhausted. We left my house this morning at 8:30am via an Uber to the airport where we made it through security and to our gate for a 10:15am flight from Indianapolis to Chicago where we transferred over with a 2-hour layover to a 1:30pm flight to Columbia, South Carolina.

We landed in Columbia at 4:30pm, grabbed our luggage and picked up our rental car to make the 35 minute drive to Camden, South Carolina on I-20.

We checked into the hotel and made our way over to the Camden Revolutionary War Visitor Center for the opening social event where we gathered with about 60 fellow wargamers who have all made the effort to travel here to play games over their weekend and also to tour the historic sites in and around Camden. If you didn’t know, Camden was pivotal to the story of the Southern Campaign during the American Revolutionary War with two battles fought within 6 miles of each other, bracketing the British occupation of the town. The Battle of Camden in 1780 was a decisive British victory that crushed the American Southern Army and brought disgrace to American General Horatio Gates. The Battle of Hobkirk’s Hill in 1781 was a British tactical victory that proved to be a strategic defeat.

Lord Charles Cornwallis’ Headquarters in Camden during the British occupation.
The British redoubt at Camden that has been restored.

We were able to catch up with lots of viewers of our videos and friends we have known for a long time as well as several designers, including Sam London and Justin Fassino. I also got a chance to chat with Gene Billingsley from GMT Games for about 30 minutes on a number of topics including gaming, publishing games, life and the event. I want to say that I took this opportunity to beg Gene to see about making a Deluxe Edition of Here I Stand as they have done with other games such as Combat Commander and For the People with new updated art, components and boards. He was not spilling any beans on the subject and wouldn’t give me an indication if it was either in the works or planned fur the future. Bummer but I made my pitch.

We then had a fantastic introduction on the event and the commemoration of America’s 250th Anniversary from Battles of the American Revolution Series designer Mark Miklos and Gene Billingsley. There were a lot of very touching and patriotic words spoken by these 2 and I truly felt great pride in our nation and the experiment that created it and has kept us strong these past 250 years.

We then were treated to a live artillery firing by local volunteers of a period 1-pounder and it was quite impressive. When it was fired, it was past sunset and quite dark and the explosion was quite impressive and very loud.

Here are 2 videos we took of the firing with one being in real speed and the other in slow motion.

That was our evening and I’m very excited for tomorrow as there is an opening ceremony at 8:30am followed by open gaming. Alexander and I will be playing Oriskany, which is a bonus game included in Newtown from the American Revolution Tri-Pack #2, followed by a 4-player game of Liberty or Death. The evening will conclude with a group dinner.

-Grant

World Boardgaming Championships 2026 Daily Debrief Series – Day 1

Von: Grant
26. Juli 2026 um 05:10

I was supposed to wake up at 6:50am this morning but due to the fact that I was so excited to get going I actually woke up at 5:15 and was unable to get back to sleep. So I just got up and got ready early and was able to leave my house at 7:15, which was about 45 minutes earlier than I expected. Ultimately this was a good thing as it allowed me to drive a bit more leisurely and stop to go to the restroom and get more soda to keep me going. I drove 5 1/2 hours to the Pittsburgh Airport to pick up my friend Mike Heckman who had flown in from St. Louis. His flight left about 20 minutes later than scheduled but they must have made up some time as they arrived only 10 minutes past his scheduled arrival time.

I’m ready to get going.

It’s a bit lonely driving by myself but I had some good tunes and the time went quickly. It was nice though to have Mike in the car to chat and that made the final 90 miles to Seven Springs fly by. We arrived at the resort at around 3:30 and got checked in and unloaded the car and were in the room getting organized pretty quickly. We then tried to decide what game to start the convention with and I had brought For the People from GMT Games so we made our choice and headed down to the main gaming area.

It took us about 30 minutes to setup and get the rules overview done and we jumped right into it with the campaign game.

I own the 25th Anniversary Edition which is absolutely gorgeous with beautiful cover art done by Donal Hagerty and a double sided mounted map board with the original on one side and a redesigned map by Terry Leeds on the other.

If you don’t know, For the People is a Strategic level Card-Driven board-wargame covering the whole 4+ years of the American Civil War. We played 5 full turns in about 4 hours which included dinner, talking with several people and chatting about our experience with the game.

My initial opinion is that there is a lot to like here but the game is fairly rules-heavy and complex. I didn’t find the players aid all that helpful and we just seemed to bounce off of the rules. I also found that the strategy is very challenging, as would be expected with my first play of the game, and I had a great deal of trouble getting the required 3 Ops cards to activate my generals. In fact, in 5 turns I was only able to activate about 5 times. I just kept drawing a lot of 1 and 2 Ops cards.

This truly felt like the Union generals, especially McClellan, were afraid to be aggressive and this element is demonstrated by this friction and lack of lower activation Generals. Burnsides and Pope were my only early Generals with a 2 and they were able to do a bit more until Pope was killed in battle (of course). Through the game and its mechanics, I can see why Lincoln would get frustrated with their lack of aggression and ultimately would make leadership changes. Is this a prime example of design for effect? I think it actually felt historically well done but from a playability perspective makes it tough. Would reserve points be a good addition to this like in games such as Labyrinth where you can play a 1 Ops card to then later add to a 2 Ops card to get to 3? Just a thought I had that kept rolling through my head. I liked what I was doing but I didn’t like it while I was doing it. Does that make sense?

I will also say that the CSA generals are comparably much, much better and typically activate on 2’s which makes it much easier to do anything with them. I think that I just had bad luck but once the CSA got Lee and the Army of Northern Virginia was created he was literally a demolition crew annihilating my Union armies. In fact outside of 3 victorious battles, I lost about 7-8 times and was really getting rocked. The only real saving grace for me was that I drew the Frederick Douglas card in my first hand that gave me 5 Strength points of troops to place out to protect Washington from attacks. Had that card not been drawn I think that Washington might have fallen.

I very much enjoy the political control markers and the initial battle for control of the Border States of Kentucky, West Virginia and Missouri. This was a nice part of the game and I can see the connection between other games from Mark Herman such as Washington’s War.

Overall I want to explore the game more. I have some issues but I think that a few more plays will change my opinion as I learn the strategy. Overall a good intro to the game and I am intrigued.

Well that’s it for day 1. Short and sweet with a lot of travel. And I am simply exhausted. Got up very early. And now it’s late. I’m going to sleep well…I hope. Tomorrow we will be in a major game of Grand Tactical Series The Devil’s Cauldron: The Battles for Arnhem and Nijmegen and Where Eagles Dare: The Battle for Hell’s Highway from Multi-Man Publishing. I’m very much looking forward to it.

-Grant

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