I did a spoiler-free post
about Regicide Legacy in April, giving a quick overview and
showing the basic game components. This post continues from there. The first
part of this post will contain no spoilers. If you have not played the game
and you are thinking about it, it's safe to proceed.
I played the Regicide Legacy campaign with younger
Legacy games have probably had their golden days. They were something new that hadn't been done before in our hobby. They promised a unique experience of a game that would change as you played it. Not only that, the change would be permanent, requiring you not to only remove components, but actually destroy them, or put stickers into the rulebook, onto the main game board or otherwise apply them to make an irreversible change to the game. However, as exciting as the idea was, it never sat comfortably with me. In this article, I want to talk about this in more detail.