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RDTN Episode 111: The Castles of Burgundy The Card Game, Flying Squirrels and Our Awesome Wives

Von: Pickaxe
31. Januar 2017 um 13:34
Tony McRee

It was over 100 episodes ago when our wives joined us on RDTN. It only took four years for them to forget about that experience and join us again beyond […]

The post RDTN Episode 111: The Castles of Burgundy The Card Game, Flying Squirrels and Our Awesome Wives first appeared on Rolling Dice & Taking Names.

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TDT # 493 - Best of 2002

31. Januar 2017 um 13:16

In this show, we talk about New York Slice, Papa Paolo, Second Tide, Ave Roma, Ghostel, and Ta Yu. We hear a Battlestar Galactica Tale of Betrayal (although not the way you think), talk about snacks and lack of dice in games, and end the show with a fifteen year look back at 2002, and our favorite games from that year.

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How to Get Your Game Published with Stephen Buonocore

25. Januar 2017 um 13:07

Stephen Buonocore, president of Stronghold Games, goes into all of the ins and outs of researching publishers, contacting publishers, and pitching your game. We talk in depth on how to do things the right way to give your game the best chance of being signed. Then, Stephen closes the conversation with a couple funny stories about some epic game pitch fails.

The post How to Get Your Game Published with Stephen Buonocore appeared first on Board Game Design Lab.

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Boardgames To Go 173 - Post-Essen 2016 (with Chris Marling & David Thompson)

David Thompson (Skirmish_Tactics) Chris Marling (hairyarsenal)

Opener: Mansions of Madness (2nd edition), TIME Stories, Terraforming Mars, Great Western Trail This is really a double-episode. In the second half we talk about more Essen titles, and the experience of my two guests who attended from England. However, these aren't just any two guests--they are collaborative game designers. Their big release at Essen 2016 was Armageddon, and they tell about the experiences designing, pitching, and launching the game. Along the way there are other stories about the collaborative design process, and how those designer-publisher pitch meetings go behind-the-scenes at Essen. It's a fascinating discussion.

Then I asked them to share just a handful of particular titles they acquired and enjoyed from the event. More good stuff.

Closer: The pitfalls of looking at BGG ratings without context; the Splendor app...and its achievement system; does a game become classic when people forget the rules? -Mark

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TDT # 492 - 2017 Resolutions

24. Januar 2017 um 12:53

In this show, we talk about Hero Realms, Batman The Animated Series The Dice Game, When I Dream, Revenge of the dictators, Running with the Bulls, and Jump Drive. A host of contributors join us, talking about everything from randomness to Hare and Tortoise! We have a tale of Horror and Amazement, and end the show talking about our 2017 gaming resolutions. Again.

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Episode 127: DOOM, Runebound and The Gamers Dictionary: Elegance

18. Januar 2017 um 06:55
Alright Alright alright! The day has come for another Secret Cabal Episode! In today's show the gang takes a look at FFG's new tactical combat game, DOOM. Then they take a look back at another FFG game from one year ago, Runebound Third Edition. Then, get ready Cabalists becasue the Founders are going to have a disagreement on the proper way to define the word elegance in regards to a board game.

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RDTN Episode 110: Heroes of Land, Air, & Sea, Raise Your Goblets, Survey and 2017 Predictions

Von: Pickaxe
17. Januar 2017 um 13:37
Tony McRee

Gamelyn Games has been killing it with all their Tiny Epic series, but they are expanding into the next realm with their newest Kickstarter Heroes of Land, Air and Sea. […]

The post RDTN Episode 110: Heroes of Land, Air, & Sea, Raise Your Goblets, Survey and 2017 Predictions first appeared on Rolling Dice & Taking Names.

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Advice, Cthulu, and How to Create an Epic Gaming Experience with Richard Launius

11. Januar 2017 um 21:53

Richard Launius, designer of Arkham Horror, gives incredible game design advice, talks Cthulu and what makes a great Cthulu game, and goes into how to make games that create epic experiences that stand the test of time.

This episode is packed full of wisdom from a game design legend.

The post Advice, Cthulu, and How to Create an Epic Gaming Experience with Richard Launius appeared first on Board Game Design Lab.

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TDT # 490 - Looking forward to 2017

10. Januar 2017 um 13:44

In this show, we take a look at Aladdin and the Magic Lamp, Rubik's Race, Lion Guard: Protect the Pridelands, Flamme Rouge, Liar's Dice, and Phase. Tom reviews a pile of games in a few minutes, we hear from several contributors, and a great tale of Amazement! Finally, we end the show talking about the top ten games we are looking forward to in 2017.

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Episode 89- Great Western Trail and 2017 Predictions/Resolutions

BPPP Great Western Trail and 2017 Predictions/Resolutions (click on the text to the left to listen) During this week’s mega sized episode: 1) The Pegs discuss […]

The post Episode 89- Great Western Trail and 2017 Predictions/Resolutions appeared first on Blue Peg, Pink Peg Boardgaming Podcast.

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