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#64: Are Games Even Fun?

18. April 2019 um 11:55

We're being serious. Are board games a base line level of fun that we ought to take for granted? We're all together, we're all playing a game, that's better than doing nothing, right? It couldn't possibly be that simple with us. Before we arithmetise entertainment, we also talk about Tiny Towns, Zendo, and Escape Plan. 01:41 - Tiny Towns 07:23 - Zendo 13:24 - Escape Plan 29:52 - Are games fun no matter what? 38:05 - Horse Fever 38:39 - Dominant Species 39:35 - Loopin' Louie 44:46 - One Night Ultimate Werewolf

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Designing Historical Games with Tom Butler

17. April 2019 um 14:43

Tom Butler, designer of Patriots and Redcoats, discusses the design of historical games. 

Tom has specialized in creating games based on history and has lots of interesting insight on the topic.

And be sure to check out Tom’s new game, Paradise Lost, on Kickstarter HERE.

The post Designing Historical Games with Tom Butler appeared first on Board Game Design Lab.

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Episode 181: Kingsport Festival, Civilization A New Dawn and A Short Topic Extravaganza

17. April 2019 um 07:55
Alrighty Cabalists, Wednesday is back with another episode of The Secret Cabal and today we go back 5 years to take a look at a reimplimentation of the classic dice allocation game in H.P. Lovecraft's Kingsport Festival from Passport Game Studios. Then we take a look back at Civilization A New Dawn, the streamlined tabletop port of the popular Civilization video game series from Fantasy Flight Games. After Tony T hooks us up with a damn fine tabletop gaming news segment, the gang hosts a short topic extravaganza including discussion on gaming awards, games we'd love to explore deeper and popular YouTuber hand hygiene. Kingsport Festival Overview 01:00:06, Kingsport Festival Review 01:04:03, Civilization A New Dawn Look Back 01:27:15, News with Tony T 01:31:07, Short Topic Extravaganza 02:16:47

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Episode 43: Is he a Raccoon?

Von: Pickaxe
17. April 2019 um 03:00

In episode forty three of our comedy board gaming quiz show we play:

  • Haters Gonna Hate
  • Scream if you want to go Faster
  • Lost in Translation
  • A Picture Paints 1000 Words
  • Those Price Gauging Bastards

Here are all the places we can be found.

Patreon - https://www.patreon.com/thisgameisbroken

Twitter - https://twitter.com/TGiBpodcast

iTunes - https://itunes.apple.com/gb/podcast/this-game-is-broken/id1282526804?mt=2

Instagram - https://www.instagram.com/this_game_is_broken_podcast/

Facebook - https://www.facebook.com/Thisgameisbrokenpodcast/

Email - Thisgameisbrokenpodcast@gmail.com

 

This Game is Broken is released every two weeks and features Matthew Jude, Dave Luza, Christina Aimerito and Nick and  Mike Murphy. 

The show is devised by the whole gang and is produced and edited by Matthew Jude.  If you would like Matthew to help you edit your podcast then contact him at: Matthewjudecooper@gmail.com 

Art by our secretive sixth member Gary.  If you would like to commission Gary then email him at: Graphics@deadcatdreaming.co.uk

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#64: Batman: Gotham City Chronicles and Changing Tastes

Von: Pickaxe
16. April 2019 um 15:30
We spare you the onomatopoeias this week, as our audio editing software cannot process the brightly-coloured spiky expostulations properly. Walker gets to backpedal at full speed this week, having previously declared his being done with both 1 vs. all games and games with tons of minis. So he surely wouldn't have any enthusiasm for this 1 vs. all minis-heavy game, would he? Could he?!

Na na na na na na na na
Na na na na na na na na
PLASTIC

AYURIS: GKR: Heavy Hitters 1m25s (Matt Hyra, Cryptozoic Entertainment, 2018)

Games Played Last Week:
-Res Arcana 3m08s (Thomas Lehmann, Sand Castle Games, 2019)
-Warhammer Quest: Blackstone Fortress 6m56s (Jervis Johnson, Games Workshop, 2018)
-Warpgate 9m38s (Artyom Nichipurov, Wolff Designa, 2018)
-Titans Tactics 12m37s (G. Kelly Toyama, Imbalanced Games, 2013)
-Pax Renaissance 14m21s (Phil Eklund & Matt Eklund, Sierra Madre Games, 2016)
-For Sale 18m34s (Stefan Dorra, Uberplay, 1997)

News (and why it doesn't matter)
-Mensa? Do we care about Mensa? 19m26s
-Renegade charms again with Bubble Tea 21m40s
-Mega Vampires and Mega Werewolves 22m13s
-More tile-laying from Reiner Knizia 23m19s

Feature Game: Batman: Gotham City Chronicles 24m06s (Frédéric Henry, Monolith, 2019)

Topic: Changing Tastes Over Time 53m17s

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

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81: Fallout

In this week's episode Steve and Elijah review Fallout board game from Fantasy Flight Games Check YouTube for playthroughs and reviews - www.youtube.com/channel/UCrOtGhui_jdLdoQNI7PU4Pg Join our Slack - Slack - bit.ly/onestopslack Follow us at Facebook - www.facebook.com/onestopcoopshop Donate to the channel - www.paypal.me/ColinDegnan Contact us - mvpboardgames@gmail.com or onestopcoopshop@gmail.com

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Episode 146: Frodo Bagguette

Welcome from Chad, Jon, Chris, Aaron

Special guests: Mark and John from Free Men of the North

Thank you to Brett and Etienne

Name that Hound winner

News!

Journeys in Middle Earth articles

NEW DELUXE AND CYCLE!

A Shadow in the East

Content

Mount Gundabad player card reviews

Con of the Rings announcement and details.

Buy your tickets before it sells out here:

https://conoftheringsmn.com/

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Boardgames To Go 190 - Grail Games (with David Harding)

Openers: KeyForge and Lost Cities Rivals Closers: "It's light but and I liked it" / Fillers fill me up; Do gaming statistics add or subtract from your enjoyment? Over the many years on this podcast I've interviewed plenty of gamers, and a few designers. Apparently I'd missed talking to a publisher, however. I first encountered David Harding as an online gamer-friend, whether through Yucata.de, Twitter, or just email. We played some games together and traded messages. Somewhere along the way he became a game designer, and then a game publisher. David designed & produced Elevenses, One Zero One, and Matcha, then broadened into publishing other designers' titles. Most notably, he has produced new editions and new games from Reiner Knizia himself. Besides the well-known Medici, David and Grail Games brought us Knizia's most substantial new game in many years, Yellow & Yangtze. In fact, Grail Game has published quite a number of amazing Knizia titles.

Have you ever been dissatisfied in your day job and fantasized about being a game designer or publisher? David's story will resonate with you. Clearly it isn't easy, and it doesn't make you rich. In fact, you probably still need to stick with that day job. But there's a joy & pride in bringing thee games to the public, too, and you can hear that in David's voice and story. Towards the end, David describes the current state of the hobby in a way that will resonate with anyone who takes a longer view. Although he's super careful to allow any gamer their own way of enjoying the hobby, personally he's the sort that appreciates repeated plays and games we can all stick with. Or even just games that he likes personally. "Like the games you like." Good advice for all of us. -Mark P.S. You can tell from this podcast that David is unique, fun, and self-deprecating personality. If you want to see & hear more of his charming quirkiness, check out his Grail Games channel on YouTube.

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Garrett's Games 667: Tony Boydell, Game design, and his Top 10

14. April 2019 um 03:06

Designer and raconteur Tony Boydell (of Snowdonia & Guilds of London fame) joins me for a conversation about game design, jaded gamers, and his own Top 10 from the past year.

Here's his list:

The Mind

Eco-Links

VOLT

Holding On

Airship City

Gingerbread House

Symphony No. 9

Endeavor: Age of Sail

Tales of the Northlands

AuZtralia

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Episode 76 - Chill Out

11. April 2019 um 16:00
Ambie and Crystal discuss Bandido and Just One. We then talk about games that make us calm and relaxed, and Crystal goes over the origins of the word 'calm.' NOTE: There were some problems with Crystal's mic, so sorry for the audio. Announcements: 0:43 Recent Games: 1:43 Chill Games: 9:27 Board Game Etymology - 'Calm': 21:56 Outro: 24:08 Bloopers: 25:04 Bandido: https://boardgamegeek.com/boardgame/191925/bandido Just One: https://boardgamegeek.com/boardgame/254640/just-one

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#63: Hype Men

11. April 2019 um 11:07

The train's pulling into the station and you've got a ticket, because this week we're talking all about hype. Why do we get irrationally excited about games we know nothing about? How much should we listen to our overly excited inner selves? Before it's all aboard, we also talk about Reykholt, PUSH, and Great Western Trail.

01:51 - Reykholt 10:13 - PUSH 14:54 - Great Western Trail 30:50 - Hype and anti-hype 32:41 - Res Arcana 33:45 - The 7th Continent 35:32 - El Grande 38:29 - Gloomhaven 38:57 - Brass: Birmingham 40:09 - Blood on the Clocktower 42:43 - Terraforming Mars

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Designing Economic Games with Adam Chunn and Woody Hutsell

10. April 2019 um 14:18

Adam Chunn and Woody Hutsell discuss designing economic games.

Adam and Woody have years of experience working in the real world of finance and economics and decided to design a game that translates those concepts into game mechanics.

Check out their back-alley economic game set in a fantasy world, Plunderbund, on Kickstarter HERE.

The post Designing Economic Games with Adam Chunn and Woody Hutsell appeared first on Board Game Design Lab.

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#93: Alone with the Norwegians

10. April 2019 um 12:51

The 93rd ever episode of the SU&SD podcast begins with Matt and Quinns discussing Klaus Wunderlich, before then talking about people talking about us talking about Blood on the Clocktower (02:05). With a bit of luck, this should clear up some misgivings surrounding our glowing review.

There's then chat about the hot new roll'n'write Corinth (10:08), the superlative expansion A Feast for Odin: The Norwegians (18:36), an additional superb expansion, Space Base: The Emergence of Shy Pluto (27:32), the oh-so-nearly-a-SU&SD-video-review Monolith Arena (32:42) and the fantastically inventive game Alone (43:52).

Finally, the mailbag returns! We chat about which games offer the best emotional rollercoaster of feeling very clever, and then very dumb (01:05:27).

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Lords of the Dungeon 26: Mutants and Masterminds, Fallout and Using Discord for our Campaign

10. April 2019 um 07:55
Bender is starting a new campaign with some friends using the Mutants and Masterminds ruleset and he talks about his character and learning the new system. Then the gang discuses the new Fallout roleplaying game based on the popular video game franchise. Finally we discuss using the voice and text chat software, Discord, as a supplement to their role playing campaigns. The group us split on how we should be using it and we come to an agreement that works for everyone.

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