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#86: Shame! Shame! Shame!

05. September 2019 um 11:37

Look, there's only so much time in the day, so we don't get to play every game we ought to. But some of those missed games hurt more than others, in fact, some of them are downright shameful. This week we're counting down the top five games we're ashamed that we haven't played. Before we atone, we also talk about Kobayakawa, Taj Mahal, and Twilight Imperium (Fourth Edition). 02:07 - Nine Tiles Panic 03:36 - Kobayakawa 07:38 - Taj Mahal 17:47 - Twilight Imperium (Fourth Edition) 33:53 - Games we're ashamed we haven't played 34:29 - Modern Art 36:18 - Kremlin 37:44 - Nothing Personal 38:12 - Ra 39:32 - Caverna: The Cave Farmers 40:50 - Macao 41:57 - Sid Meier's Civilization: The Board Game 43:37 - Terraforming Mars 45:04 - Indonesia 46:26 - Dungeon Lords 46:26 - Dungeon Petz 47:43 - Seafarers of Catan 47:43 - Catan: Cities & Knights 49:16 - Antike II 49:51 - Trickerion: Masters of Illusion 51:48 - Cyclades 53:37 - Amun Re

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#99¾ - Running from the Board Game Police

04. September 2019 um 16:35

In this episode, Matt, Quinns and Ben report live from a secret hideout. Matt's been breaking the rules of Gloomhaven (discussed at 26:54) while Quinns has been ignoring the laws of new, superb expansion Bunny Kingdom: In the Sky (50:12), and the cops could bust them at any moment.

The group also discuss the bizarre Undo games (02:56), the video game-inspired Super Motherload (10:05), the delightfully three-dimensional ShipShape (20:42), the wild grasping of Lords of Hellas (36:20) and the disappointment of Cerberus (48:02).

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Designing a Civilization Game with Jamey Stegmaier

04. September 2019 um 14:44

Jamey Stegmaier, designer of Tapestry, discusses how to design a civilization game.

Creating a civ game is no small task, and we get into all the ins and outs of putting one together.

The post Designing a Civilization Game with Jamey Stegmaier appeared first on Board Game Design Lab.

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Episode 190: Cthulhu A Deck Building Game, Root and Approachability in Board Games

04. September 2019 um 07:55
Today we explode into the episode covering a bunch of leftover games from our Gen Con trip! Then we jump feet first into Cthulhu: A Deck Building Game and the standalone expansion, Cthulhu: Horrors in Dunwich by Wyvern Gaming and Look back at one of the best games from last year, Root from Leder Games. Tony T, as always, gives the Cabalists the best damned tabletop gaming news segment in the history of gaming. And finally the gang leaves you with a roundtable discussion about Approachability in board gaming. Cthulhu: A Deck Building Games Overview 01:13:09, Cthulhu: A Deck Building Games Review 01:17:31, Root Look Back 01:48:20, News with Tony T 01:53:38, Approachability Discussion 02:38:31

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Episode 51: A Swanage of Geese w/Daniel Robison

Von: Pickaxe
04. September 2019 um 07:00

In episode 51 we are joined by the wonderful Plumpy Thimble himself Daniel Robison, also many MANY geese references. 

Find Plumpy Thimble here!!!

https://www.youtube.com/channel/UCiJx8DSjaPwBBlxcfSWvjHg

Here are all the places we can be found.

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And if you want to help us out financially... for some insane reason...

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This Game is Broken - The Board Game Comedy Podcast.

With Matthew Jude, Dave Luza, Kiki Aimerito, Nick Murphy and Mike Murphy, download it wherever you get your podcasts.

 

All our art was done by the fantastic Deadcatdreaming find him at deadcatdreaming.co.uk

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TDT # 622 - "G" is for Games

03. September 2019 um 16:35

In this show, we talk about Adventure Games: the Dungeon, Caravan, Brikks, Time Chase, Letter Jam, and the King's Dilemma. We also answer questions about retheming someone else's game, playing a game "to the death", fatherhood, and more! Finally, we end the show with our top ten games that start with the letter "G".

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#83: Card-Driven Games

Von: Pickaxe
03. September 2019 um 14:10
We return to games of weeks past, for the most part, to see if our initial impressions persist. We were young and foolish in past weeks, of course, whereas now we are older and foolish. Whether our errors mature like fine wine or spoil to the vinegar of harsh insight is up to you. One thing is certain, though--our metaphors certainly aren't getting any sweeter.

AYURIS: SEAL Team Flix 2m09s (Pete Ruth & Mark Thomas, WizKids, 2018)

Games Played Last Week:
-Kobayakawa 5m46s (Jun Sasaki, IELLO, 2013)
-Black Angel 7m25s (Sébastien Dujardin, Xavier Georges, & Alain Orban, Pearl Games, 2019)
-Human Punishment: Social Deduction 2.0 9m05s (Stefan Godot, Godot Games, 2018)
-Teotihuacan: Late Preclassic Period 12m40s (Rainer Ahlfors, Andrei Novac, & Daniele Tascini, Board&Dice, 2019)
-Import/Export 17m52s (Jordan Draper, Dark Flight, 2017)
-Rangers of Shadow Deep 21m37s (Joseph McCullough, Self-published, 2018)
-Horizon Wars 23m13s (Robey Jenkins, Osprey Publishing, 2016)

News (and why it doesn't matter):
-Vague intimations of important podcast news
-Evil Dead 2 made whole? 25m26s
-IGA Nominations announced 27m07s

Topic: Card-Driven Games 28m24s

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101: Aeon's End The New Age

03. September 2019 um 05:51
In this week's episode Peter and Steve take a break from the normal format for a question and answer format focusing on the latest product in the Aeon's End product line: Aeon's End The New Age. The first part is a non spoiler discussion of the content, followed by a discussion of how campaigns are managed in games, and finally an after credit discussion of some spoiler material for New Age. Check YouTube for playthroughs and reviews - www.youtube.com/channel/UCrOtGhui_jdLdoQNI7PU4Pg Join our Slack - Slack - bit.ly/onestopslack Follow us at Facebook - www.facebook.com/onestopcoopshop Donate to the channel - https://www.patreon.com/onestop Contact us - onestopcoopshop@gmail.com

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Phil Eklund

02. September 2019 um 12:00
This week's inductee is the designer of Bio Megafauna and Pax Porfiriana, Phil Ecklund. We talk about the importance of games to history and the nature of the future...but which games did he choose? Greenland Bios: Genesis Bios: Megafauna Bios: Origins High Frontier Support the show here.

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Support the show here

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Garrett's Games 687 - Meeplefest 2019, Night 1, Part 2

01. September 2019 um 23:36

Meeplefest Night 1 continues with Part 2 as the designers and gamers sit around talking more about games we have enjoyed or had some problems with, then turn specifically to the Kennerspiel des Jahres.

Joining us on the microphones are

Tom Lehmann (Race for the Galaxy, Res Arcana, 1846, Fast Food Franchise, New Frontiers, To Court the King)

Joe Huber (Caravan, Ice Cream, Scream Machine, Starship Merchants)

Scott Caputo (Kachina, The One Hundred Torii, Voluspa, Whistle Stop)

Simon Hunt (Pick & Pack, Take Stock)

Ric Bretschneider - Fanboy Planet Podcast

Doug Richardson - The Spiel Podcast

Denis Begin

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Episode 87 - It's Only Natural

29. August 2019 um 16:00
Ambie and Crystal discuss Mahjong, Mountains, and Cartographers: A Roll Player Tale. We then talk about board games using nature as a theme. Recent Games: 0:42 Nature Games: 16:46 Outro: 29:45 Bloopers: 30:49 Mahjong: https://boardgamegeek.com/boardgame/2093/mahjong Mountains: https://boardgamegeek.com/boardgame/256233/mountains Cartographers: A Roll Player Tale: https://boardgamegeek.com/boardgame/263918/cartographers-roll-player-tale

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#85: Episode Too: Attack of the Adjectives

29. August 2019 um 10:59

Kellen's back, which some might say is too many hosts - apt, because we're an episode of extremes today. We're talking about games that are too simple, too complicated, too short, or too long, that might otherwise have been among our favourites. Before we venture outside the Goldilocks zone, we talk about Q.E., Cartographers, and City of the Big Shoulders. 02:58 - Q.E. 11:52 - Cartographers 19:36 - City of the Big Shoulders 37:25 - Games that are too long 38:36 - Citadels 38:51 - Alien Frontiers 39:04 - Cubist 40:41 - Dead of Winter 41:18 - Robo Rally 41:52 - Skull 43:19 - Mage Knight 43:52 - Forbidden Stars 45:17 - Twilight Imperium 45:51 - Las Vegas 46:17 - Time's Up! Title Recall! 46:55 - Games that are too short 46:59 - Above and Below 47:53 - Clank! 48:15 - Oink Games 49:37 - Agricola 50:15 - The Voyages of Marco Polo 51:05 - Games that are too complicated 51:19 - Burano 53:12 - Keyflower 53:39 - Nemesis 54:03 - Altiplano 54:37 - Escape Plan 55:07 - Skull King 56:36 - Games that are too simple 56:42 - Kingdomino 58:00 - Ethnos 1:02:41 - Bärenpark 1:03:30 - Betrayal at House on the Hill 1:04:56 - 3 Wishes 1:05:30 - Mint Works

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Designing a Roll and Write with Odin Phong

28. August 2019 um 14:15

Odin Phong, founder of Inkwell Games, discusses how to design a roll and write game.

The roll and write genre has exploded in popularity over the last couple of years, and we get into why people are drawn to them and how to design a good one.

And be sure to check out Odin’s roll and write anthology on Kickstarter HERE.

The post Designing a Roll and Write with Odin Phong appeared first on Board Game Design Lab.

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