The roundtable for Night 2 continues with discussions of publishing and the tsunami of games AND gamers that have been building over the past few years. Joining Shelley and me on mics are
Hello, again, Germany! Well, we don't actually ever go to Essen, but boy do we wish we could. There are always so many games that debut at Essen SPIEL that we wish we could play or buy ... and this year is no exception! We're counting down the games we would most anticipate getting our hands on if it weren't so goshdarn far. Before we cross the Atlantic, we also talk about Irish Gauge, Heroes of Terrinoth, and Tapestry. 01:00 - Irish Gauge 08:33 - Heroes of Terrinoth 16:21 - Tapestry 37:50 - The games we want from Essen SPIEL 2019 38:15 - Trismegistus: The Ultimate Formula 39:27 - The Magnificent 40:22 - Welkin 41:46 - Terramara 43:10 - Rush M.D. 44:09 - Deep Blue 44:54 - Paranormal Detectives 46:04 - Rome & Roll 47:07 - Offshore 48:42 - Glen More II: Chronicles 49:38 - Maracaibo 50:33 - Kakerlaken Sushi 51:52 - Crystal Palace 53:29 - Perseverance: Castaway Chronicles 55:12 - Babylonia
Glenn Ford, the lead developer for Gaslands, discusses all the ins and outs of being able to legally place the CE mark on the back of your game box.
There are a ton of misconceptions and misinformation about the process, and Glenn goes through everything step-by-step to make sure it’s crystal clear.
In episode 191 we start out by hearing about Chris' business trip to Atlantic City and talk about a bunch of games we've been playing. Then we jump right into an overview and feature review of Tzolkin The Mayan Calendar by Simone Luciani and Daniele Tascini and published by Czech Games Edition. Then Tony T pins the wild meter in the red with his tabletop gaming news segment. And finally, we give you another Short Topic Extravaganza including discussion about if point salads are a bad thing, what we wanted to do when we grew up and end on what games make us the most competitive. Tzolkin The Mayan Calendar Overview 01:25:54, Tzolkin The Mayan Calendar Review 01:29:48, News with Tony T 02:02:50, Short Topic Extravaganza 02:35:26
Mark thinks it is colossally unfair that he gets so much flak for speaking French when mediocre game designers get to throw around a word like "tableau." Then again, Mark and Walker can't quite agree on what a tableau constitutes. Mark seems to define it the way that American judge famously defined pornography--he knows it when he sees it--whereas Walker is more conspiratorial about tableaus (Tableaux? Tableausies?), seeing them everywhere and lurking behind every player board or suite of special powers. Nothing seems to inspire disagreement among geeks like a taxonomy.
Games Played Last Week: -Attribute 5m27s (Marcel-Andre Casasola Merkle, Z-Man Games, 2002) -Pax Pamir: Second Edition 7m33s (Cole Wehrle, Wehrlegig Games, 2019) -Air, Land & Sea 9m57s (Jon Perry, Arcane Wonders, 2018) -Shadows of Malice: Revised 2nd Printing 13m27s (Jim Felli, Devious Weasel Games, 2019) -Undaunted: Normandy 17m10s (Trevor Benjamin & David Thompson, Osprey Games, 2019) -Infinity 21m44s (Gutier Lusquiños Rodríguez, Corvus Belli, 2005)
News (and why it doesn't matter): -Root's solitaire expansion 23m54s -Donning more Purple 24m42s -Mark pleads for strength in the face of Aeon Trespass 26m27s -John Company 2nd edition: Mo JoCo Fo Sho 28m14s
On today's show, Tom and Eric recap the Dice Tower Retreat, with both old and new games played. We discuss Power Rangers, Die Hard, Star Wars Outer Rim, Detective: City of Angels, Le Havre, Caverna, Feast for Odin, Puerto Rico, Mamma Mia, Roll for the Galaxy, Beta Colony, and Everdell. Plus, Geoff shows us the next generation of game playing machines, we answer questions about tame library storage, making exclusive items not-so-exclusive, and the merits of switching hands in a card game. Then, we finish up with our Top Ten games that start with H.
This week's inductee into the cabin is The Guardian's board game correspondent, Owen Duffy. He talks about publishing books, board game media and coming out in Scotland...but which games did he choose? Alhambra Twilight Imperium 4 Magic the Gathering Cube Fiasco Monsterhearts Support the show here.
Dekalko is a drawing game that is not a drawing game. Everyone gets a picture and must get others at the table to guess the picture without seeing the picture itself. How you get there requires a quick hand, a pen, and almost no artistic skill.
Ambie and Crystal discuss Mr. Face and Nine Tiles Panic. We then list off our top 5 games we played before we discovered modern board games, and Crystal goes over the origins of the company name 'Hasbro.'
Recent Games: 0:47
Top 5 Pre-Hobby Games: 13:30
Board Game Etymology - 'Hasbro': 31:37
Outro: 32:49
Bloopers: 33:53
Mr. Face: https://boardgamegeek.com/boardgame/267945/mr-face
Nine Tiles Panic: https://boardgamegeek.com/boardgame/279869/nine-tiles-panic
No, not that game. We're talking about the life cycles of games, how we acquire them, how we end up moving on from them. Where do we generally get our games from, and how do we typically get rid of them? Things get a little bit existential before the end. Before we, blinking, step into the sun, we also talk about Eternal: Chronicles of the Throne, 18Lilliput, and Tonari. 01:38 - Eternal: Chronicles of the Throne 10:06 - 18Lilliput 15:25 - City of the Big Shoulders 19:56 - Tonari 28:11 - The life cycle of games 29:05 - Exit: The Game 29:30 - Charterstone 35:06 - Piepmatz 35:50 - Nyctophobia 40:40 - Rising Sun 42:52 - Irish Gauge 44:17 - The Resistance: Avalon 45:07 - Pandemic Legacy: Season 1
Tune in to find out about critical darling Black Angel, surprise hit Watergate, follow up to the EXIT series and more!
Rurik: Dawn of Kiev (07:43)
QE (20:14)
Adventure Games: The Dungeon (29:03)
Black Angel (42:15)
Watergate (1:03:07)
JB Howell, designer of Flotilla, discusses the three types of creativity and how they relate to game design.
JB is an up and coming designer who I believe will be a household name by the end of this year, and we go into a lot of the ins and outs of his own creative process.