Normale Ansicht
Choose You're Own Misadventure Bouns Show
(Re-uploaded due to being dumb)
It's with great pleasure that we have for you another Bonus show! This is only made possible by the kind and generous support of our Patrons so a huge thank you to all of you that support us over there. If you want another bonus show right now you can get access to one by joining out Patreon today.
We hope you enjoy it!
This game is broken is a comedy hobby board game panel show and we play a lot of nonsense games, with role playing and trivia and other fun stuff which can be found at the links below.
Twitter - https://twitter.com/TGiBpodcast
iTunes - https://itunes.apple.com/gb/podcast/this-game-is-broken/id1282526804?mt=2
Instagram - https://www.instagram.com/this_game_is_broken_podcast/
Facebook - https://www.facebook.com/Thisgameisbrokenpodcast/
Email - Thisgameisbrokenpodcast@gmail.com
And if you want to help us out financially... for some insane reason...
PATREON - https://www.patreon.com/thisgameisbroken
This Game is Broken - The Board Game Comedy Podcast.
With Matthew Jude, Dave Luza, Kiki Aimerito, Nick Murphy and Mike Murphy, download it wherever you get your podcasts.
All our art was done by the fantastic Deadcatdreaming find him at deadcatdreaming.co.uk
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Designing Games that Tell Stories with Ignacy Trzewiczek
Ignacy Trzewiczek, founder of Portal Games and designer of Robinson Crusoe, discusses his company’s motto: Games that tell stories.
We go in-depth into Ignacy’s design process, talk about his most popular games, and get to the heart of what it looks like to create games that have players leaving the table with a story to tell.
The post Designing Games that Tell Stories with Ignacy Trzewiczek appeared first on Board Game Design Lab.
Voices From The Solitude- Dr Lucy Hughes
Support the show here
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The Secret Cabal
- Episode 204: Viticulture, Vindication, Shadows of Brimstone, Wendake and Living without a Game Group
Episode 204: Viticulture, Vindication, Shadows of Brimstone, Wendake and Living without a Game Group
Episode 66: Shocker of the Year
Surprising almost no one, in this episode, we get to introduce Paula Deming as the new permanent member of the team! Also Matthew hosts... which is less shocking, if we are honest.
This game is broken is a comedy hobby board game panel show and we play a lot of nonsense games, with role playing and trivia and other fun stuff which can be found at the links below.
Twitter - https://twitter.com/TGiBpodcast
iTunes - https://itunes.apple.com/gb/podcast/this-game-is-broken/id1282526804?mt=2
Instagram - https://www.instagram.com/this_game_is_broken_podcast/
Facebook - https://www.facebook.com/Thisgameisbrokenpodcast/
Email - Thisgameisbrokenpodcast@gmail.com
And if you want to help us out financially... for some insane reason...
PATREON - https://www.patreon.com/thisgameisbroken
This Game is Broken - The Board Game Comedy Podcast.
With Matthew Jude, Dave Luza, Paula Deming, Nick Murphy and Mike Murphy, download it wherever you get your podcasts.
All our art was done by the fantastic Deadcatdreaming find him at deadcatdreaming.co.uk
Learn more about your ad choices. Visit podcastchoices.com/adchoices
TDT # 652 - Isolation Schmisolation
In this episode Suzanne and Mandi discuss Cooper Island, TIME Stories Hadal Project, Orchard Ocean, One Hundred Torii, the Charterstone app, and discuss gaming while socially distancing in Victory Points.
Voices From The Solitude- Isaac Shalev
Become a supporter of this podcast: https://www.spreaker.com/podcast/five-games-for-doomsday--5631121/support.
Support the show here
#111: MOBAs and Tainted Grail
Games Played Last Week:
-Menara: Rituals and Ruins 2m59s (Oliver Richtberg, Zoch Verlag, 2019)
-Sentinels of the Multiverse 5m39s (Christopher Badell, Paul Bender, & Adam Rebottaro, Greater Than Games, 2011)
-ELO Darkness 22m11s (Tommaso Mondadori & Alberto Parisi, Reggie Games, 2018)
-The Fox in the Forest Duet 8m59s (Foxtrot Games, Foxtrot Games, 2020)
-Pax Renaissance 13m24s (Phil Eklund & Matt Eklund, Sierra Madre Games, 2016)
-Mezo: Souls for Xibalba 17m09s (John Clowdus, Kolossal, 2019)
Mini-Spotlight: MOBA-Style Boardgames 19m36s
-Rum & Bones (Michael Shinall, CMON, 2015)/Rum & Bones: Second Tide (Michael Shinall, CMON, 2017)
-Guards of Atlantis (Artyom Nichipurov, Wolff Designaa, 2017)
-ELO Darkness (Tommaso Mondadori & Alberto Parisi, Reggie Games, 2018)
-Battle for Biternia (Chris Faulkenberry, Stone Circle Games, 2018)
-Radiant: Offline Battle Arena (Jack Murray, Heel Turn Games, 2019)
-Skytear (Giacomo Neri, Riccardo Neri, & Riccardo Parmeggiani, PvP Geeks, 2020)
News (and why it doesn't matter):
-Free stuff! XenoShyft, Frostgrave, etc. 41m24s
-Crazy Tower: Construction/Sabotage 43m52s
-Gloomhaven Community Campaign IV: The Blacksmith and the Bear 45m05s
-Digital card game: Legends of Runeterra by Riot 46m11s
-Pax Renaissance 2nd Edition 47m40s
Feature Game: Tainted Grail: Fall of Avalon 49m32s (Krzysztof Piskorski & Marcin Świerkot, Awaken Realms, 2019)
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Voices From The Solitude- David Wright
Become a supporter of this podcast: https://www.spreaker.com/podcast/five-games-for-doomsday--5631121/support.
Support the show here
Episode #345 - Point Salad
Garrett's Games 717: Vadoran Gardens and Gizmos
Shelley and I build some card tableaux this week as we try out a smaller card game with some card orientation to ponder in
Vadoran Gardens by Frank West from The City of Games
and then play with marbles and use them to 'build' cards into our tableau in
Gizmos by Phil Walker-Harding from CMON Limited and many others
131: Wonder Woman, Challenge of the Amazons and Design Discussion
#106: The Very First Quarantine Special
Welcome to the loosiest, goosiest episode of the Shut Up and Sit Down podcast yet, where three adults try to have a conversation via the internet without talking over each other all of the time. Experience the mixed results contained therein! Marvel at how 5 games are spread thinly over an hour of your life, like existential marmalade made of cardboard and opinions. What games, specifically - I hear you roar? I was getting there, no need to get impatient.
This week we’re bobbing around on an ocean of average in Flotilla, drinking some questionably garnered tea in Alubari: A Nice Cup Of Tea, and pelting druids with rocks in Cairn. Sandwiched amidst these activities one can find a brief segue through the eccentric Tokyo Game Show, and a brief visit to the ancient tabletop colossus that is The Castles of Burgundy. Also in this podcast: meandering chats about how the team is faring under quarantine, and a few brief teases of potential bread-based content.
Voices From The Solitude-Stephen Buonocore
Become a supporter of this podcast: https://www.spreaker.com/podcast/five-games-for-doomsday--5631121/support.
Support the show here
Episode 101 - Underrated & Overlooked Games
#115: Gone But Not Forgotten
There's only so much space on our shelves, so games don't always stick around forever, but that doesn't always mean that we don't like them. There are many reasons that a good game might get the boot, so let's talk about them. We count down our top five favourite games we got rid of! Before we pay our respects, we talk about Through the Desert, Lords of Hellas, Troyes, and Watergate.
01:48 - Through the Desert 07:51 - Lords of Hellas 13:13 - Troyes 20:45 - Black Angel 22:01 - Watergate 29:12 - The best games we got rid of 29:45 - Yamataï 31:07 - Power Grid 32:37 - Indian Summer 34:23 - CrossTalk 35:20 - Agricola 36:27 - The Thing: Infection at Outpost 31 38:22 - Dominion 39:50 - Terraforming Mars 40:47 - Forbidden Stars 43:10 - Glorantha: The Gods War (A Sandy Petersen Game!) 44:23 - Spirit Island 46:00 - Mage Knight 47:35 - Arcadia Quest 49:34 - Gloomhaven 51:03 - Terra Mystica
Join the discussion at: https://boardgamebarrage.com/discord
Voices From The Solitude-Matthias Nagy
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Support the show here
The Secret Sauce of Game Design with Peter C. Hayward
Peter C. Hayward is back on the show, and we’re delving into the secret sauce of his personal design process. Hint: It all hinges on blind playtesting.
Peter is a designer, developer, and publisher, so he has the benefit of seeing games from lots of different angles.
The post The Secret Sauce of Game Design with Peter C. Hayward appeared first on Board Game Design Lab.
The Guild Solitude Edition
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Support the show here