Normale Ansicht
Why Game Design Is Important with Gabe Barrett
Gabe Barrett, founder of the BGDL, discusses why this hobby of ours matters and why game design is much more than just a fun, little activity. He also shares some stories that relate to design and talks about where the BGDL is headed in the future.
The post Why Game Design Is Important with Gabe Barrett appeared first on Board Game Design Lab.
Lords of the Dungeon 4: Uncomfortable Situations
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Rolling Dice and Taking Names
- RDTN Episode 119: 13 Days – Cuban Missile Crisis and Pax Unplugged Interview
RDTN Episode 119: 13 Days – Cuban Missile Crisis and Pax Unplugged Interview
Conventions are upon us and it is all being kicked off by International Table Top Day. We hope you had a good experience and played a few games on April […]
The post RDTN Episode 119: 13 Days – Cuban Missile Crisis and Pax Unplugged Interview first appeared on Rolling Dice & Taking Names.
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TDT # 506 - Escaping Rooms
In this episode, we talk about the Hexbug games (Bugs in the Kitchen, BuggaLoop), Cat Box, Amun Re, and then all the different Escape Room games: Escape the Room, Exit: the Game, Deckscape, Unlock! We discuss the pros and cons of escape room games. Enjoy!
Bonus Episode 1: Board Game Backstories
During this, our first Patreon supported bonus episode, we explore the untold "backstories" of many of the hobby's most popular games. Each of the Pegs pick a game and tell the beginning of a ridiculous and entirely fictitious story about the events that inspired the creation of four favorite board games. The other Pegs then pick up the thread and improvise the remainder of the story.
The post Bonus Episode 1: Board Game Backstories appeared first on Blue Peg, Pink Peg Boardgaming Podcast.
Garrett's Games 568 - Yokohama redux and NMBR 9
Shelley and I return to Yokohama this week, then explore building with numbers!
Yokohama by Hisashi Hayashi from Tasty Minstrel Games
(originally discussed last August on Episode 527)
and
NMBR 9 by Peter Wichmann from Abacusspiele
Enjoy!
[BONUS] Mike Mihealsick on Why Euro Games Are Awesome
The post [BONUS] Mike Mihealsick on Why Euro Games Are Awesome appeared first on Board Game Design Lab.
Lessons Learned from Blind Playtesting with Mike Mihealsick
Mike Mihealsick, from Coalition Games, discusses all the lessons and insights he’s learned after facilitating hundreds of blind playtests. Blind playtesting is the purifying fire in which we truly get to find out what our games are made of, and Mike offers a ton of advice on how to navigate the process well.
The post Lessons Learned from Blind Playtesting with Mike Mihealsick appeared first on Board Game Design Lab.
Episode 135: Watson and Holmes, Star Wars Rebellion and Playing to Your Potential
TDT # 505 - Trick Taking Games (with Sara Erickson)
Sara from Renegade Games joins us as co-host when we discuss Problem Picnic Attack of the Ants, Flip City: Wilderness, Great Western Trail, and prototypes! We also hear from Geoff, a tale of gaming, and answer questions about demoing games at conventions and musical gamers. Finally, we end the show talking about our top ten trick-taking games!
Episode 98- Yokohama
During this week’s episode:
1) The Pegs discuss recent news and a recent game plays including Hop, Onirim, Ahead in the Clouds, and more; and
2) Review the worker placement game Yokohama.
Click here for game play photos and show notes.
To access the direct download, click here.
Certain of the aforementioned reviews derive from a copy of the reviewed game which was provided by the publisher, free of charge.
The post Episode 98- Yokohama appeared first on Blue Peg, Pink Peg Boardgaming Podcast.
Episode #262 - Picassimo is Major Fun
Garrett's Games 567 - Queen Games' High Tide and London Markets
Shelley and I take advantage of some great deals on Queen Games and let you know if they're worth the VERY low price of admission:
High Tide by Dirk Henn
and
London Markets by Michael Schacht
[BONUS] Chris Kirkman on Considerations When Designing a Small Game
The post [BONUS] Chris Kirkman on Considerations When Designing a Small Game appeared first on Board Game Design Lab.
#58: A Field of Marbles
Here's a question for you. What contains Fields of Arle, Spoils of War, Conflict of Heroes and Lost Valley of the Dinosaurs?
That's right! The answer is "A fistfight over an archaeological dig site in Northern Germany." But another valid answer would be the 58th ever SU&SD podcast, wherein Paul and Quinns discuss all of these games. What's more, Quinns reveals the results of his months-long experiment using the BG Stats app.
After all of that excitement the boys relax by dipping into the mailbag for a question on why board games seem to be getting more expensive, and close the podcast by talking about the noble art of marble racing. Enjoy, everybody!
(Thanks to BGG User Steph Hodge for this podcast's header image!)
Spoils of War, Fields of Arle, Conflict of Heroes, Conflict of Heroes: Guadalcanal, marbles
Episode 27 - Putting the "Fan" in Fantasy
Cthulhu Themed Games with Chris Kirkman
Chris Kirkman, designer of Fate of the Elder Gods, discusses Cthulhu themed games and what makes them so popular. There’s just something about Cthulhu that continues to intrigue people, and even with all the Cthulhu games that have come out, there’s still a great deal left to be explored.
The post Cthulhu Themed Games with Chris Kirkman appeared first on Board Game Design Lab.
Lords of the Dungeon 3: On Rails vs Sandbox Campaigns
RDTN Episode 118: 2017 Summer Movie Preview
Coming back for its forth year, our annual summer movie preview show. This is our break from board gaming to explore our second favorite hobby, watching movies. The episode is […]
The post RDTN Episode 118: 2017 Summer Movie Preview first appeared on Rolling Dice & Taking Names.
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