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Normale Ansicht

Scales of Fate Review

28. Oktober 2026 um 13:56
Scales of FateI despise the word “impossible” in the two-player board game design space. It’s “impossible” to make an 18xx game at two players. It’s “impossible” to make an area control game with two players. It’s “impossible” to make a hidden roles game with two players. When a designer or design team aims to tackle the “impossible,” […]

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Decko Review – Upping the ante with deck-builders

Von: Adam
27. Oktober 2026 um 17:57

A review copy of Decko was kindly provided by Gem Games. Thoughts & opinions are my own. If you’ve met anyone who’s played Decko and any amount of video games lately, it’s likely you’ve heard it described one way: “It’s like Balatro the board game”. While that’s not strictly true, Decko does manage to capture some of the feel of the absurd poker game, but with its own feel and approach. You’…

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Nemesis Retaliation Review

27. Oktober 2026 um 13:51
Nemesis RetaliationWhen it comes to movie sequels, people can be divided on whether they make a franchise better or dilute it. There are countless movies that had a great entry into the world of cinema, only to release a subpar effort as a sequel, thereby diluting the brand. Yet it’s hard to ignore the fact that […]

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Dale Yu: Review of Citadels Duel

Von: Dale Yu
25. Oktober 2026 um 06:20
    Citadels Duel Designers: Guillaume Montiage and Manuel Rozoy Publisher: Asmodee / Zman Players: 2 Age: 10+ Time: 30 minutes Amazon affiliate link: https://link.amazon/B0b6pIUw0 Played with review copy provided by publisher Welcome to Citadels Duel, a tense head-to-head contest … Continue reading →

Wayfarers of the South Tigris (Digital Eyes)

24. Oktober 2026 um 12:43

Beyond the bustling streets of Baghdad lie ancient landscapes, winding waterways, and a night sky filled with shining stars. A cartographer prepares for the journey, gathering supplies and equipment before setting out to explore the world beyond the city walls. Each discovery adds to a growing body of knowledge, but the journey requires careful planning. Resources must be managed, observations recorded, and findings brought back to the House of Wisdom. The challenge lies not simply in discovering new things, but in deciding which discoveries deserve attention and how best to put them to use. These cartographers were known as the Wayfarers of the South Tigris by S J Macdonald and Shem Phillips from Garphill Games with art by Mihajlo Dimitrievski.

The post Wayfarers of the South Tigris (Digital Eyes) appeared first on Tabletop Games Blog.

Initial Impressions Video: Medieval Conspiracy from Udo Grebe Gamedesign (UGG)

Von: Grant
23. Oktober 2026 um 14:00

Medieval Conspiracy introduces players to the Holy Roman Empire of Germany, which is divided into numberless small earldoms, principalities and bishoprics. The Ruler of the Empire is the Holy Roman Emperor who is elected by the 7 electoral princes. In Medieval Conspiracy players take the role of a mighty noble family attempting to increase their power, gain new countries, all to gain votes of the electoral princes to finally be elected the new Holy Roman Emperor.

Medieval Conspiracy is run by Action Cards and Event Cards. After collecting income, players bid for Event Cards. 3 Event Cards are displayed on their open side. Thereafter players bid for them in turn order. The player who got an Event Card can use it later during his turn. During a player turn players roll the dice of destiny and play Event and Action Cards. That card play results in numerous effects giving each game a new special course. The goal of the game is to gain new countries or conquer them by force from others in an attempt to influence the vote for the Holy Roman Emperor.

-Grant

Panorama Review

22. Oktober 2026 um 15:06
PanoramaWhen I hear the words “hot air balloon” and “panorama” used to describe a board game, I expect a game with gorgeous table presence, breathtaking views, and a serene, cohesive aesthetic. PARKS, by Henry Audubon, promises beautiful scenery, and it delivers. While I didn’t expect Panorama to have artwork as gorgeous as PARKS, I did […]

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Dale Yu: Review of Minikin City

Von: Dale Yu
22. Oktober 2026 um 07:07
    Minikin City Designer: Simone Luciani, Matthieu Verdier Publisher: Cranio Creations / Capstone Games Players: 2-5 Age: 10+ Time: 30 minutes Preorder link: https://capstone-games.com/collections/all?sort_by=created-descending&filter.v.price.gte=0&filter.v.price.lte=1200.00&filter.v.price.gte=0&filter.v.price.lte=1200 Played with review copy provided by publisher Minikin City is a strategic game where every … Continue reading →

Dupery

21. Oktober 2026 um 19:13

On a sem-whim, I bought Dupery (“A game of Solo Deduction”) from Steam. It’s a puzzle game in the style of Werewolf, but this time it’s Noir and Mafia. You have a grid (initially 3×3, but later bigger) of roles. Some innocent, some evil and quite a few are meddlers (innocent, but not necessarily helpful or truthful). You have to untangle the facts and arrest the evil. Arrest too many innocent people before you finish the case (a series of 5-7 puzzles) and you lose.

So far I’ve played 5 hours … the TaoLing has also played.

The good:

  • Simple but nice graphics, good theming
  • The puzzles are hard (in fact, for the first several hours I didn’t solve a non-tutorial case) and get harder. Once you’ve solved a few cases at “The Office” then new locations with additional rules are added. (In the Casino you gain and lose chips with each action, which provides clues but also … if you run out of chips you fail. The Docks has hidden people ‘out at sea’ and you have to drive your boat to them to interrogate them, and also watch your fuel). I haven’t unlocked them all

The bad:

  • The puzzles are dealt out randomly (I think) which means you can get a situation where you know either A or B is lying and just have to bite the bullet and accuse one of them. Given the structure of the game where you need multiple false accusations to fail, this is reasonable. But for some puzzle fans that’s a deal breaker.
  • There’s only one audio track of a wailing sax. Cool for 10 seconds, annoying after that.

I mean, it’s $10. I’ll probably get another 5-10 hours out of it at least. Reasonable enough.

Rating — Suggest.

Ryugu Preview – Everything’s better down where it’s wetter

Von: Adam
21. Oktober 2026 um 18:10

An early prototype of Ryugu was kindly provided by 14Games. All artwork and rules are subject to change. Thoughts & opinions are my own. Ryugu The Fleeting Paradise, to give it its full name, is a clean, colourful new worker-placement game from 14Games, the studio that brought us Snow Planner (read my review of that here). Following the trend of Japanese Euro games doing things slightly…

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Mini Rogue: The Council Review

21. Oktober 2026 um 14:58
Mini Rogue: The CouncilEarlier this year, I was introduced to the solo card game Mini Rogue. Published by Nuts Publishing, this delving game has you exploring a mini dungeon, trying to make your way to the bottom level. Hot on the heels of its Kickstarter delivery, a new standalone expansion has been released. Mini Rogue: The Council adds […]

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Gen Con 2026 – Allplay, Pink Hawk Games, Rebellion Unplugged, We Have Issues! Publishing, The Army Painter

21. Oktober 2026 um 02:21
It’s been a crazy fall and so the Gen Con articles have been pretty strung out, but with Essen basically already around the corner, I thought it necessary to chuck one final post over the finish line. Allplay is really … Continue reading →

Assyria: Second Edition Review 

20. Oktober 2026 um 14:46
Assyria: Second EditionBack in the aughts, I spent an embarrassing amount of time playing a building simulator that placed you on the banks of a river in BCE, building rich civilizations that eventually created impressive ziggurats and pyramids. Assyria gives me the same vibe, in a board game I can whisk on and off the table in […]

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