Quick Peaks – Arkham Travel Guide, Wingspan: Hummingbird Module , Whistle Stop: Rocky Mountains Expansion, Quartermaster General: South Front, Zombie Princess
Arkham Travel Guide - Justin Bell
I’ve now played the En Route gaming system—designed by Daniili Zaitsev, who also uses the pen name Dan Lièvre—nearly a dozen times, between plays of En Route: Special Edition through Innsmouth Travel Guide, the second game in the Travel Guide series. I recently got in a couple plays of Arkham Travel Guide, and although these are different games, they scratch the same itch: elevated roll-and-write (or flip-and-write, using En Route’s base system), higher interaction, high-score affairs, perfect for solo play or exactly three players thanks to the game’s dice choice system that gets all players involved. (En Route was one of my top 10 games from 2025.)
This time around, players have to guide tourists around a 6x6 grid of Arkham, with a final route that scores the most points. There are four choices of “Old Ones”, boss characters which change the scoring rules for a given game, along with in-round bonuses if players hit specific spaces during their turn. All the hallmarks of the series remain: personal objectives, boosting scores by running routes along the appropriately-colored city blocks if players can get matching tourists, 10 rounds, solo challenges, a 30-to-40-minute playtime.
The ending of Arkham Travel Guide might turn some players…
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