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Gen Con tops 74,000 attendees as record-breaking show preps for much-needed venue, hotel expansion

05. August 2026 um 15:30

North America’s biggest tabletop gaming convention, Gen Con, has continued its record-breaking run after more than 74,000 attendees left this year’s sold-out show bursting at the seams.

Gen Con’s latest hefty attendance figure extends its steady post-pandemic growth, following record crowds of 70,000 in 2023, 71,000 in 2024 and almost 72,000 last year – which all broke the 2019 pre-pandemic high.

But the convention, which has sold out before opening for three consecutive years, is operating at a hard capacity ceiling at the Indiana Convention Centre. Gen Con president David Hoppe told the Indianapolis Business Journal last year that the show’s growth had left it “capacity constrained”, saying: “We fill every nook and cranny of this downtown core area.”

Gen Con attendance figures since the show moved to the Indiana Convention Centre in 2003

He added in that interview that he would love to get 80,000 attendees at the show some day – and Gen Con is set to take a step closer to that goal for its 60th anniversary show next year thanks to a significant floor space expansion and opening of a new Signia by Hilton hotel.

That expansion includes an extra 143,500 sq ft of floor space – roughly the size of 2.5 American football fields – and 800 new hotel rooms.

Indianapolis already claims to have the most hotels and hotel rooms connected by enclosed skywalks into a city centre in the US – and the new expansion will boost that capacity to more than 5,200 rooms.

Gen Con’s organisers did not say how many extra exhibitors or attendees the expansion is expected to accommodate, how much of the new space will be devoted to the exhibition hall.

Exhibitor and vendor numbers reached almost 800 at the packed out four-day event, Gen Con said. The show reported a then-record 575 exhibitors showcasing their wares last year, although the inclusion of “vendors” makes it unclear if the 2026 figure is directly comparable.

Gamers playing at Gen Con 2026

BoardGameWire contacted Gen Con’s press office earlier this week for confirmation on how much additional capacity next year’s expansion will create, and for clarity on exhibitor numbers in 2026, but is yet to receive a response.

This year’s convention also faced an unexpected operational test after severe thunderstorms prompted a tornado warning on Saturday evening, and caused water to shower down into parts of the Indiana Convention Center.

The worst affected areas were the convention’s playtest area and part of Exhibit Hall B, with attendees told to relocate to safer parts of the building while the warning was in place.

Exhibitors affected included Tycoon Games, with managing director Ben Rathbone telling the Indy Star, “As we were doing our demos and tournaments, drop of rain started coming through the ceiling up there.

“We immediately started pulling our stuff back, then there was a deluge came down, flooded the whole floor there, and we had to move all our games and store them out of the way.”

He added that the publisher’s games had been damaged “only a little bit”, saying that most of them were out of the way.

Gen Con said staff responded quickly to ensure safety and make repairs, adding that there was “minimal disruption” to the convention due to the leak.

This year’s event was also impacted by heavy amounts of construction work taking place around the convention site, leading to large build-ups of foot and vehicle traffic.

Gaming taking place in the Lucas Oil Stadium at Gen Con 2026

Gen Con president David Hoppe said of this year’s event, “Even through construction and thunderstorms, Gen Con 2026 was bigger and better than ever, with a record-breaking number of attendees gathering in Indianapolis for the best four days in gaming.

“We can’t thank Indy enough for hosting us, and we’re already looking forward to our 60th anniversary convention in an expanded Indiana Convention Center next year.”

Next year’s Gen Con is scheduled for August 5 to 8, with badges set to go on sale in early 2027.

The post Gen Con tops 74,000 attendees as record-breaking show preps for much-needed venue, hotel expansion first appeared on .

Das geheimnisvolle Grand Hotel

Von: ferengi
11. Juni 2026 um 06:42

Holt mich hier raus.

Wir wurden zur Wiedereröffnung eines Hotels eingeladen. Doch ganz überraschend sind wir im Fahrstuhl gefangen und müssen uns den Weg nach draußen rätseln. Clever gemacht ist dies schon: Wir öffnen eine Tür für einen Raum und suchen dann ein Lösungswort oder eine Zahl. Hiermit soll sich dann erschließen, welches der Raum mit dem nächsten Rätsel ist.

9 Räume warten auf uns
Mal gibt es viel, mal wenig Material in einem Raum. Hinter der unteren Lasche im Raum gibt es die Lösung, die aber auch ein Rätsel ist.

Fazit:

Von Moses. ist man gutes Material und eine schöne Verpackung gewohnt. Leider kann das Spiel und die Rätsel hier nicht mithalten. Ein Rätsel war ok, allerdings wären für die Lösung erforderlichen Informationen leichter zu bekommen gewesen. Oft waren die Rätsel einfach sinnlos, oder auch nicht lösbar. Wenn dann die Hilfestellung zur Auflösung selbst ein Rätsel ist, dann hilft das nicht. Eine Hilfestellung passte auch gar nicht zum Rätsel, war für ein anderes Spiel gedacht. Ich habe den Eindruck, dass keiner das Spiel probegespielt hat, da wären viele Fehler aufgefallen. Die dunkle Schrift auf leicht dunklerem Hintergrund hätte als Prototyp schon nicht bestanden.
Mit der Rätselauflösung gibt es auch eine Anleitung, wie man das Spiel zurücksetzen kann, um es an Freunde weiterzugeben. Aber das kann ich nicht verantworten.
Auch unklar ist, warum die Empfehlung für 3-8 Personen ist. Hätten wir Freunde eingeladen, wären die nie wieder gekommen. Zum Glück war alles nach einer Stunde vorbei. Das mit Abstand schlechteste Krimispiel, dass ich bisher gespielt habe. Dabei ist das Material so schön. Und von der sinnlosen Story habe noch gar nichts geschrieben …

Stubenscore: 3,2 / 10


DAS GEHEIMNISVOLLE GRAND HOTEL

BoardGameGeek

Spieledatenbank Luding

Brettspiel (getestet)

BGB Podcast #344 – … But the Second Leaves a Mark

02. Oktober 2025 um 09:41

 

 

Dreaded continuity! We’re following up Episode 41 from seven years ago about the games that started our love for board games! After those first loves, what really got our hearts aflutter with the joy that the hobby had to offer? Before we yearn, we talk about Der Fliegende Holländer, and The Hobbit: There and Back Again.

If you don’t want to miss an episode, please subscribe on Apple Podcasts/Google Podcasts/Stitcher/Spotify, or add our RSS feed to your favourite app. Reviews and subscriptions really help us and would be greatly appreciated! To download the episode directly, click here.

If you’d like to discuss anything in the episode, please do so in the comments below, visit our BoardGameGeek guild, join our Discord, or Facebook Group! Any feedback is also always helpful. If you’d like to show your support for the show, we also have a Patreon with some fun rewards, and a merch store!

Timecodes:

02:52 – Der Fliegende Holländer
16:03 – The Hobbit: There and Back Again
27:14 – The games that made us
29:11 – Deception: Murder in Hong Kong
32:54 – Mage Knight Board Game
36:33 – Francis Drake
39:33 – Two Rooms and a Boom
42:44 – Survive: Escape from Atlantis!
46:46 – Grand Austria Hotel
49:53 – Dead Last
55:26 – Rising Sun

Thank you to Heart Society for generously letting us use What’s On Your Mind, Kid? from their album Wake the Queens.

The post BGB Podcast #344 – … But the Second Leaves a Mark appeared first on Board Game Barrage.
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